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Nishita sky crashes when strength set to zero. #2937
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Hi, I'm assuming the crash happens on Krom? I can't reproduce this and I'm a bit surprised that the crashes only seem to happen when you set the env strength to 0, as this only changes a shader uniform. However, there was an issue with Nishita skies in Krom builds that I fixed in armory3d/armorcore#64, unfortunately this fix will not make it into the SDK until armory3d/armorcore#63 gets fixed... Maybe check the fixes with a custom Krom build, if you know how to compile it. |
If you created this issue as an intentionally misleading false report, just so you could nag for a code review, then that's rather despicable behavior on your part, in my opinion. Please stop spamming unprepared pull-requests and false issue tracker reports. |
@rpaladin, no that is never my intention. |
I'm closing this since I can't reproduce the issue. |
I'm reopening since this is still an issue. |
Thank you for contributing to Armory!
When using a nishita sky and setting the environment light to 0, crashes occur:
double free or corruption (out)
WARNING: Player exited code -6
.
Blender: 3.6
Armory: lattest
OS: PopOS
Graphics card: rtx 3050 driver 535
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