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2023.11.html
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%INFO - START%
November is here with <span class="display-6 fw-semibold text-danger align-middle">16</span> new pull requests and 1
additional new commit and 1 additional new fork from some great <a class="fw-semibold text-reset btn-link"
href="https://github.com/armory3d/armory/graphs/contributors">contributors</a> - great work!
%INFO - END%
%HIGHLIGHTS - START%
<p class="my-3">
QuantumCoderQC added Recast Navigation System Overhaul.<br /><br />
<span class="fw-bold text-light">Demo:</span> <a class="fw-semibold text-reset btn-link"
href="https://quantumcoderqc.github.io/RecastNavigationDemo/html5/index.html">
https://quantumcoderqc.github.io/RecastNavigationDemo/html5/index.html
</a>
</p>
<img class="notes_img" loading="lazy" src="/img/2023-11/2023-11-b.jpg" alt="2023.11-b Screenshot" />
<hr />
<p class="my-3">t3du added Add On Remove event node.</p>
<img class="notes_img" loading="lazy" src="/img/2023-11/2023-11-c.jpg" alt="2023.11-c Screenshot" />
<hr />
<p class="my-3">QuantumCoderQC added Tilesheet improvements.</p>
<img class="notes_img" loading="lazy" src="/img/2023-11/2023-11-d.jpg" alt="2023.11-d Screenshot" />
<img class="notes_img" loading="lazy" src="/img/2023-11/2023-11-e.jpg" alt="2023.11-e Screenshot" />
<hr />
<p class="my-3">BrahRah added a new logic node called HideActiveCanvas (later renamed to SetGlobalCanvasVisibility).</p>
<img class="notes_img" loading="lazy" src="/img/2023-11/2023-11-f.jpg" alt="2023.11-f Screenshot" />
<hr />
<p class="my-3">MoritzBrueckner added Add menu sections for canvas nodes.</p>
<img class="notes_img" loading="lazy" src="/img/2023-11/2023-11-g.jpg" alt="2023.11-g Screenshot" />
<hr />
<p class="my-3">t3du added Logic node for regular expression.</p>
<img class="notes_img" loading="lazy" src="/img/2023-11/2023-11-h.jpg" alt="2023.11-h Screenshot" />
<hr />
<p class="my-3">t3du added Wait For All Inputs Node.</p>
<img class="notes_img" loading="lazy" src="/img/2023-11/2023-11-i.jpg" alt="2023.11-i Screenshot" />
<hr />
<p class="my-3">t3du added World to Screen Space: Camera option.</p>
<img class="notes_img" loading="lazy" src="/img/2023-11/2023-11-j.jpg" alt="2023.11-j Screenshot" />
<hr />
<p>These developer bounties are still available! Earn paid rewards by developing new
features.<br /><br /><span class="fw-semibold text-light">List of active Armory3D bounties with payments:</span></p>
<ul>
<li>Parallax Occlusion Mapping: <a class="fw-semibold text-reset btn-link"
href="https://github.com/armory3d/armory/issues/2609">https://github.com/armory3d/armory/issues/2609</a>
</li>
<li>Dynamic Diffuse Global Illumination (DDGI): <a class="fw-semibold text-reset btn-link"
href="https://github.com/armory3d/armory/issues/2610">https://github.com/armory3d/armory/issues/2610</a>
</li>
<li>Stochastic Screen-Space Reflections: <a class="fw-semibold text-reset btn-link"
href="https://github.com/armory3d/armory/issues/2611">https://github.com/armory3d/armory/issues/2611</a>
</li>
<li>Box Projected Cube Environment Mapping (BPCEM): <a class="fw-semibold text-reset btn-link"
href="https://github.com/armory3d/armory/issues/2613">https://github.com/armory3d/armory/issues/2613</a>
</li>
<li>Unbroken Gamepad Logic Nodes: <a class="fw-semibold text-reset btn-link"
href="https://github.com/armory3d/armory/issues/2886">https://github.com/armory3d/armory/issues/2886</a>
</li>
</ul>
<hr />
<p class="my-3">Exceptional3D made <span class="display-6 fw-semibold text-danger align-middle">1</span> new community
tutorials this month - fantastic work!</p>
<!-- Itch.io APP to easily update Armory 3D -->
<div class="youtube_video">
<a class="position-relative" href="https://youtube.com/watch?v=dylqs5Qb354">
<svg class="position-absolute top-50 start-50 translate-middle" width="200%" height="200%" version="1.1"
viewBox="0 0 68 48">
<path
d="M66.52,7.74c-0.78-2.93-2.49-5.41-5.42-6.19C55.79,.13,34,0,34,0S12.21,.13,6.9,1.55 C3.97,2.33,2.27,4.81,1.48,7.74C0.06,13.05,0,24,0,24s0.06,10.95,1.48,16.26c0.78,2.93,2.49,5.41,5.42,6.19 C12.21,47.87,34,48,34,48s21.79-0.13,27.1-1.55c2.93-0.78,4.64-3.26,5.42-6.19C67.94,34.95,68,24,68,24S67.94,13.05,66.52,7.74z"
fill="#f00"></path>
<path d="M 45,24 27,14 27,34" fill="#fff"></path>
</svg>
<img class="notes_img" loading="lazy" src="https://i3.ytimg.com/vi/dylqs5Qb354/maxresdefault.jpg"
alt="Armory 3D can be like Unreal engine" />
</a>
<iframe id="dylqs5Qb354" class="d-none" loading="lazy" width="560" height="315" src=""
title="Armory 3D can be like Unreal engine" frameborder="0"
allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share"
allowfullscreen></iframe>
</div>
%HIGHLIGHTS - END%
%NEW - START%
<a class="fw-semibold text-reset btn-link" href="https://github.com/armory3d/armory/pull/2940">#2940</a> -
QuantumCoderQC added Recast Navigation System Overhaul.<br />
<a class="fw-semibold text-reset btn-link" href="https://github.com/armory3d/armory/pull/2942">#2942</a> -
t3du added Add On Remove event node.<br />
<a class="fw-semibold text-reset btn-link" href="https://github.com/armory3d/armory/pull/2943">#2943</a> -
QuantumCoderQC added Tilesheet improvements.<br />
<a class="fw-semibold text-reset btn-link" href="https://github.com/armory3d/armory/pull/2946">#2946</a> -
BrahRah added a new logic node called HideActiveCanvas (later renamed to SetGlobalCanvasVisibility).<br />
<a class="fw-semibold text-reset btn-link" href="https://github.com/armory3d/armory/pull/2950">#2950</a> -
MoritzBrueckner added Add menu sections for canvas nodes.<br />
<a class="fw-semibold text-reset btn-link" href="https://github.com/armory3d/armory/pull/2953">#2953</a> -
t3du added Logic node for regular expression.<br />
<a class="fw-semibold text-reset btn-link" href="https://github.com/armory3d/armory/pull/2955">#2955</a> -
t3du added Wait For All Inputs Node.<br />
<a class="fw-semibold text-reset btn-link" href="https://github.com/armory3d/armory/pull/2958">#2958</a> -
t3du added World to Screen Space: Camera option.<br />
%NEW - END%
%BUG FIXES - START%
<a class="fw-semibold text-reset btn-link" href="https://github.com/armory3d/armory/pull/2944">#2944</a> -
QuantumCoderQC added Use billboard corrected normal matrix.<br />
<a class="fw-semibold text-reset btn-link" href="https://github.com/armory3d/armory/pull/2947">#2947</a> -
rpaladin added Fix typo.<br />
<a class="fw-semibold text-reset btn-link" href="https://github.com/armory3d/armory/pull/2954">#2954</a> -
Onek8 added Remove erroneous versioning of "Create Host" node.<br />
<a class="fw-semibold text-reset btn-link" href="https://github.com/armory3d/armory/pull/2956">#2956</a> -
MoritzBrueckner added Fix compilation when using shadow map atlas of size.<br />
<a class="fw-semibold text-reset btn-link" href="https://github.com/armory3d/armory/pull/2959">#2959</a> -
QuantumCoderQC added Fix compilation for tilesheet nodes.<br />
<a class="fw-semibold text-reset btn-link" href="https://github.com/armory3d/armory/pull/2961">#2961</a> -
MoritzBrueckner added [Hotfix/release broken] Fix Python indentation error.<br />
%BUG FIXES - END%
%OTHER CHANGES - START%
<a class="fw-semibold text-reset btn-link" href="https://github.com/armory3d/iron/pull/199">Iron: #199</a> -
QuantumCoderQC added Tilesheet improvements.<br />
<a class="fw-semibold text-reset btn-link" href="https://github.com/armory3d/iron/pull/200">Iron: #200</a> -
QuantumCoderQC added Calculate normal matrix for billboards.<br />
<a class="fw-semibold text-reset btn-link" href="https://github.com/armory3d/armory/commit/77c458abb41b0fe93012eacedaaa63301249ed1e
">Armory [commit]: #77c458a</a>
-
MoritzBrueckner added Multiple HideActiveCanvasNode improvements.<br />
<a class="fw-semibold text-reset btn-link" href="https://github.com/armory3d/haxerecast
">Haxerecast [fork]</a>
-
QuantumCoderQC added New Haxerecast module built with updated recast repository with additional support for Haxe HL, JS
and WASM targets.<br />
%OTHER CHANGES - END%