turtle:home()
turtle:draw() -- call this function in love.draw()
turtle:isdown()
turtle:forward(d)
turtle:rt(deg)
turtle:right(deg)
turtle:lt(deg)
turtle:left(deg)
turtle:pd()
turtle:down()
turtle:pendown()
turtle:pu()
turtle:up()
turtle:penup()
turtle:pentoggle()
turtle:pensize(...)
turtle:position(...)
turtle:go(x, y) return self:go_to(x, y)
turtle:setposition(x, y) return self:go_to(x, y)
turtle:setpos(x, y) return self:go_to(x, y)
turtle:go_to(x, y)
turtle:xcor()
turtle:ycor()
turtle:setx(x)
turtle:sety(y)
turtle:seth(deg) return self:setheading(deg)
turtle:heading()
turtle:setheading(deg)
turtle:distance(x, y)
turtle:setsprite(name)
turtle:ondrawfinish(ondrawfinish)
turtle:nodecount()
turtle:undo(c)
turtle:clear()
turtle:reset()
turtle:name(...)
turtle:isvisible()
turtle:st() return self:showturtle()
turtle:showturtle()
turtle:ht() return self:hideturtle()
turtle:hideturtle()
turtle:play()
turtle:pause()
turtle:toggle()
turtle:tl()
turtle:tr()
turtle:back(d) return self:forward(-d)
turtle:bd(d) return self:forward(-d)
turtle:backward(d)
turtle:fd(d) return self:forward(d)
turtle:speed(speed)
turtle:tc(...)
turtle:turtlecolor(...)
turtle:fillcolor(...)
turtle:color(...) -- Set color or return color
turtle:begin_fill()
turtle:end_fill()
turtle:debugon()
turtle:debugoff()
turtle:_drawDebug()
turtle:circle(radius, ext )
turtle:print()
--TODO
turtle:shape()
turtle:dot()
turtle:stamp()
--