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Graphical renderer quality improvements: First Stage #11
Labels
feature-planning
For things I want to do in the future
subsystem/graphical
Things related to the graphical subsystem
Milestone
First part of the rendering improvements I want to add, just the sufficient for the future assets to look acceptable.
With those things, we might be able to receive nicer assets, like meshes and textures, and they will look, at least, good.
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