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gr2_nodeinfo.txt
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gr2_nodeinfo.txt
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Types
=====
ArtToolInfo: 2 (REFERENCE)
FromArtToolName: 8 (TEXT)
ArtToolMajorRevision: 19 (INT32)
ArtToolMinorRevision: 19 (INT32)
UnitsPerMeter: 10 (REAL32)
Origin: 10 (REAL32) [3]
RightVector: 10 (REAL32) [3]
UpVector: 10 (REAL32) [3]
BackVector: 10 (REAL32) [3]
ExporterInfo: 2 (REFERENCE)
ExporterName: 8 (TEXT)
ExporterMajorRevision: 19 (INT32)
ExporterMinorRevision: 19 (INT32)
ExporterCustomization: 19 (INT32)
ExporterBuildNumber: 19 (INT32)
FromFileName: 8 (TEXT)
Textures: 4 (ARRAY OF REFERENCES)
FromFileName: 8 (TEXT)
TextureType: 19 (INT32)
Width: 19 (INT32)
Height: 19 (INT32)
Encoding: 19 (INT32)
SubFormat: 19 (INT32)
Layout: 1 (INLINE)
BytesPerPixel: 19 (INT32)
ShiftForComponent: 19 (INT32) [4]
BitsForComponent: 19 (INT32) [4]
Images: 3 (POINTER)
MIPLevels: 3 (POINTER)
Stride: 19 (INT32)
Pixels: 3 (POINTER)
UInt8: 12 (UINT8)
ExtendedData: 5 (VARIANT REFERENCE)
Materials: 4 (ARRAY OF REFERENCES)
Name: 8 (TEXT)
Maps: 3 (POINTER)
Usage: 8 (TEXT)
Map: 2 (REFERENCE)
Texture: 2 (REFERENCE)
ExtendedData: 5 (VARIANT REFERENCE)
Skeletons: 4 (ARRAY OF REFERENCES)
Name: 8 (TEXT)
Bones: 3 (POINTER)
Name: 8 (TEXT)
ParentIndex: 19 (INT32)
Transform: 9 (TRANSFORM)
InverseWorldTransform: 10 (REAL32) [16]
LightInfo: 2 (REFERENCE)
ExtendedData: 5 (VARIANT REFERENCE)
CameraInfo: 2 (REFERENCE)
ExtendedData: 5 (VARIANT REFERENCE)
ExtendedData: 5 (VARIANT REFERENCE)
VertexDatas: 4 (ARRAY OF REFERENCES)
Vertices: 7 (REF TO VARIANT ARRAY)
VertexComponentNames: 3 (POINTER)
String: 8 (TEXT)
VertexAnnotationSets: 3 (POINTER)
Name: 8 (TEXT)
VertexAnnotations: 7 (REF TO VARIANT ARRAY)
IndicesMapFromVertexToAnnotation: 19 (INT32)
VertexAnnotationIndices: 3 (POINTER)
Int32: 19 (INT32)
TriTopologies: 4 (ARRAY OF REFERENCES)
Groups: 3 (POINTER)
MaterialIndex: 19 (INT32)
TriFirst: 19 (INT32)
TriCount: 19 (INT32)
Indices: 3 (POINTER)
Indices16: 3 (POINTER)
Int16: 15 (INT16)
VertexToVertexMap: 3 (POINTER)
VertexToTriangleMap: 3 (POINTER)
SideToNeighborMap: 3 (POINTER)
BonesForTriangle: 3 (POINTER)
TriangleToBoneIndices: 3 (POINTER)
TriAnnotationSets: 3 (POINTER)
Name: 8 (TEXT)
TriAnnotations: 7 (REF TO VARIANT ARRAY)
IndicesMapFromTriToAnnotation: 19 (INT32)
TriAnnotationIndices: 3 (POINTER)
Meshes: 4 (ARRAY OF REFERENCES)
Name: 8 (TEXT)
PrimaryVertexData: 2 (REFERENCE)
MorphTargets: 3 (POINTER)
ScalarName: 8 (TEXT)
VertexData: 2 (REFERENCE)
PrimaryTopology: 2 (REFERENCE)
MaterialBindings: 3 (POINTER)
Material: 2 (REFERENCE)
BoneBindings: 3 (POINTER)
BoneName: 8 (TEXT)
OBBMin: 10 (REAL32) [3]
OBBMax: 10 (REAL32) [3]
TriangleIndices: 3 (POINTER)
ExtendedData: 5 (VARIANT REFERENCE)
Models: 4 (ARRAY OF REFERENCES)
Name: 8 (TEXT)
Skeleton: 2 (REFERENCE)
InitialPlacement: 9 (TRANSFORM)
MeshBindings: 3 (POINTER)
Mesh: 2 (REFERENCE)
TrackGroups: 4 (ARRAY OF REFERENCES)
Name: 8 (TEXT)
VectorTracks: 3 (POINTER)
Name: 8 (TEXT)
Dimension: 19 (INT32)
ValueCurve: 1 (INLINE)
CurveData: 5 (VARIANT REFERENCE)
TransformTracks: 3 (POINTER)
Name: 8 (TEXT)
PositionCurve: 1 (INLINE)
OrientationCurve: 1 (INLINE)
ScaleShearCurve: 1 (INLINE)
TransformLODErrors: 3 (POINTER)
Real32: 10 (REAL32)
TextTracks: 3 (POINTER)
Name: 8 (TEXT)
Entries: 3 (POINTER)
TimeStamp: 10 (REAL32)
Text: 8 (TEXT)
InitialPlacement: 9 (TRANSFORM)
AccumulationFlags: 19 (INT32)
LoopTranslation: 10 (REAL32) [3]
PeriodicLoop: 2 (REFERENCE)
Radius: 10 (REAL32)
dAngle: 10 (REAL32)
dZ: 10 (REAL32)
BasisX: 10 (REAL32) [3]
BasisY: 10 (REAL32) [3]
Axis: 10 (REAL32) [3]
RootMotion: 2 (REFERENCE)
ExtendedData: 5 (VARIANT REFERENCE)
Animations: 4 (ARRAY OF REFERENCES)
Name: 8 (TEXT)
Duration: 10 (REAL32)
TimeStep: 10 (REAL32)
Oversampling: 10 (REAL32)
TrackGroups: 4 (ARRAY OF REFERENCES)
ExtendedData: 5 (VARIANT REFERENCE)
File Info
==========
From File Name:
Textures Count: 0
Materials Count: 0
Skeletons Count: 0
VertexDatas Count: 5
TriTopologies Count: 5
Meshes Count: 5
Models Count: 0
TrackGroups Count: 0
Animations Count: 0
Art Tool Info
=============
Name: 3D Studio MAX
Major Revision: 7
Minor Revision: 0
Units per meter: 39.3701
Origin: [0, 0, 0]
Right Vector: [1, 0, 0]
Up Vector: [0, 0, 1]
Back Vector: [0, -1, 0]
Exporter Info
=============
Name: Granny Standard Exporter, SDK version 2.6.0.10
Major Revision: 2
Minor Revision: 6
Customization: 0
Build Number: 10