Skip to content

asdlei99/DirectX11-Framework

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

3 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

DirectX11-Framework

This is a simple framework for DirectX11.

Usage

  1. Derive a class from D3D11App.
  2. Implement the pure virtual functions below and other virtual functions that you needed.
	virtual void UpdateScene(float DeltaTime) = 0;
	virtual void DrawScene() = 0;

The program is running as:

Init -> Loop(UpdateScene -> DrawScene)

Main.cpp is an example of how to use this simple framework.

About

A very simple framework for DirectX11

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C++ 95.4%
  • FLUX 4.6%