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sensor-trigger-level-get.gen.go
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sensor-trigger-level-get.gen.go
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// THIS FILE IS AUTO-GENERATED BY ZWGEN
// DO NOT MODIFY
package sensorconfiguration
import (
"encoding/gob"
"github.com/gozwave/gozw/cc"
)
const CommandSensorTriggerLevelGet cc.CommandID = 0x02
func init() {
gob.Register(SensorTriggerLevelGet{})
cc.Register(cc.CommandIdentifier{
CommandClass: cc.CommandClassID(0x9E),
Command: cc.CommandID(0x02),
Version: 1,
}, NewSensorTriggerLevelGet)
}
func NewSensorTriggerLevelGet() cc.Command {
return &SensorTriggerLevelGet{}
}
// <no value>
type SensorTriggerLevelGet struct {
}
func (cmd SensorTriggerLevelGet) CommandClassID() cc.CommandClassID {
return 0x9E
}
func (cmd SensorTriggerLevelGet) CommandID() cc.CommandID {
return CommandSensorTriggerLevelGet
}
func (cmd SensorTriggerLevelGet) CommandIDString() string {
return "SENSOR_TRIGGER_LEVEL_GET"
}
func (cmd *SensorTriggerLevelGet) UnmarshalBinary(data []byte) error {
// According to the docs, we must copy data if we wish to retain it after returning
return nil
}
func (cmd *SensorTriggerLevelGet) MarshalBinary() (payload []byte, err error) {
payload = make([]byte, 2)
payload[0] = byte(cmd.CommandClassID())
payload[1] = byte(cmd.CommandID())
return
}