Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

KillableEntity? #23

Closed
CoreyHendrey opened this issue Nov 20, 2017 · 3 comments
Closed

KillableEntity? #23

CoreyHendrey opened this issue Nov 20, 2017 · 3 comments

Comments

@CoreyHendrey
Copy link
Contributor

I was wondering if we should make a KillableEntity, to separate out the death and health code from MoveableEntity, as it doesn't seem to fit too well to me.

@HarrisJT
Copy link
Contributor

HarrisJT commented Nov 21, 2017

I see what you mean. Would an unmovable entity that is killable be like walls/doors that can be hit? Should entity just extend moveable/killable?

@ashish2199
Copy link
Owner

Yeah we can have that. I don't see any problem with that.

@CoreyHendrey
Copy link
Contributor Author

@HarrisJT yeah that was my thoughts :)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants