/
config.js
654 lines (647 loc) · 13 KB
/
config.js
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const glossary = {
N: {
label: 'N',
description: 'Dimensions of gridworld',
},
freq: {
label: 'Theta',
description: 'Frequency that the dispenser dispenses rewards',
},
cycles: {
label: 'Cycles',
description: 'Number of cycles to run the simulation for (you can stop the simulation early)',
},
gamma: {
label: 'Gamma',
description: 'Geometric discount rate',
},
ucb: {
label: 'UCB',
description: 'Upper Confidence Bound parameter for Monte-carlo Tree Search planning',
},
samples: {
label: 'MCTS Samples',
description: 'Number of samples to use in Monte-Carlo Tree Search',
},
horizon: {
label: 'Horizon',
description: `Agent's planning horizon`,
},
};
const configs = {
aixi: {
active: true,
name: 'MC-AIXI',
description: 'Monte Carlo AIXI on a known Gridworld.',
vis: BayesGridVis,
agent: {
type: BayesAgent,
},
env: {
type: Gridworld,
},
},
aimu: {
name: 'MC-AIMU',
description: 'Monte Carlo AIMU on a known Gridworld.',
vis: BayesGridVis,
agent: {
type: BayesAgent,
modelParametrization: 'mu',
},
env: {
type: Gridworld,
},
},
aixi_dirichlet: {
active: true,
name: 'MC-AIXI-Dirichlet',
description: ' AIXI with a Dirichlet model on an unknown Gridworld.',
vis: DirichletVis,
agent: {
type: BayesAgent,
model: DirichletGrid,
cycles: 500,
tracer: DirichletTrace,
},
env: {
type: Gridworld,
N: 20,
_mods: function (env) {
let pos = Gridworld.proposeGoal(env.options.N);
let t = env.grid[pos.x][pos.y];
if (t.expanded) {
t = new Dispenser(t.x, t.y, 0.5);
env.grid[pos.x][pos.y] = t;
env.options.map[pos.y][pos.x] = 'M';
} else {
this._mods(env);
}
env.generateConnexions();
},
},
},
aixi_ctw: {
name: 'MC-AIXI-CTW',
vis: BayesGridVis,
agent: {
type: BayesAgent,
model: CTW,
cycles: 100,
},
env: {
type: Gridworld,
},
},
thompson: {
active: true,
name: 'Thompson Sampling',
description: 'Thompson sampling on a known Gridworld.',
vis: ThompsonVis,
agent: {
type: ThompsonAgent,
horizon: 12,
samples: 5000,
ucb: 1,
},
env: {
type: Gridworld,
},
},
hooked_on_noise: {
active: true,
name: 'Hooked on noise',
description: `Entropy-seeking agents get hooked on white noise and stop exploring,
while the knowledge-seeking agent ignores it.`,
vis: HookedOnNoiseVis,
agent: {
agents: { SquareKSA, ShannonKSA, KullbackLeiblerKSA },
type: SquareKSA,
_mods: function (agent) {
for (let nu of agent.model.modelClass) {
nu.grid[0][1] = new NoiseTile(0, 1);
nu.generateConnexions();
}
},
},
env: {
type: Gridworld,
_mods: function (env) {
env.grid[0][1] = new NoiseTile(0, 1);
env.generateConnexions();
},
},
},
ksa: {
active: true,
name: 'Knowledge-seeking agents',
description: `Compare the behavior of the Square, Shannon, and
Kullback-Leibler knowledge-seeking agents.`,
vis: BayesGridVis,
exps: ['ksa'],
agent: {
type: SquareKSA,
agents: { SquareKSA, ShannonKSA, KullbackLeiblerKSA },
},
env: {
type: Gridworld,
},
},
ksa_dirichlet: {
active: true,
name: 'KSA-Dirichlet',
description: `Compare the behavior of the Square, Shannon, and
Kullback-Leibler KSA using a Dirichlet model.`,
vis: DirichletVis,
exps: ['ksa_dirichlet'],
agent: {
type: SquareKSA,
agents: { SquareKSA, ShannonKSA, KullbackLeiblerKSA },
model: DirichletGrid,
tracer: DirichletTrace,
cycles: 500,
},
env: {
type: Gridworld,
N: 20,
},
},
shksa: {
name: 'Shannon KSA',
vis: BayesGridVis,
agent: {
type: ShannonKSA,
},
env: {
type: Gridworld,
},
},
sqksa: {
name: 'Square KSA',
vis: BayesGridVis,
agent: {
type: SquareKSA,
},
env: {
type: Gridworld,
},
},
klksa: {
name: 'Knowledge-seeking agent',
description: 'Kullback-Leibler KSA on a known Gridworld.',
vis: BayesGridVis,
agent: {
type: KullbackLeiblerKSA,
},
env: {
type: Gridworld,
},
},
klksa_dirichlet: {
name: 'KSA-Dirichlet',
description: 'Kullback-Leibler KSA on an unknown Gridworld.',
vis: DirichletVis,
agent: {
type: KullbackLeiblerKSA,
model: DirichletGrid,
tracer: DirichletTrace,
cycles: 500,
},
env: {
type: Gridworld,
N: 20,
},
},
shksa_dirichlet: {
name: 'Entropy-seeking agent',
description: 'Shannon KSA on an unknown Gridworld.',
vis: DirichletVis,
agent: {
type: ShannonKSA,
model: DirichletGrid,
tracer: DirichletTrace,
cycles: 500,
},
env: {
type: Gridworld,
N: 20,
},
},
sqksa_dirichlet: {
name: 'Square KSA-Dirichlet',
vis: DirichletVis,
agent: {
type: SquareKSA,
model: DirichletGrid,
tracer: DirichletTrace,
cycles: 500,
},
env: {
type: Gridworld,
N: 20,
},
},
mdl: {
active: true,
name: 'MDL Agent',
description: `The MDL agent runs with the simplest hypothesis it knows, until it is falsified.`,
vis: MDLVis,
agent: {
type: MDLAgent,
ucb: 0.5,
samples: 5000,
horizon: 12,
discountParam: {gamma: 0.8},
},
env: {
type: Gridworld,
goals: [{ freq: 1 }],
},
},
bayesexp: {
active: true,
name: 'BayesExp',
description: 'Bayesian agent with bursts of directed exploration.',
vis: BayesExpVis,
agent: {
type: BayesExp,
},
env: {
type: Gridworld,
},
},
ipd: {
active: false,
name: `Iterated prisoner's dilemma [no vis]`,
description: `The iterated prisoner's dilemma. AIXI must figure out who its opponent is,
and play the appropriate strategy in response.`,
vis: {},
agent: {
type: BayesAgent,
cycles: 100,
},
env: {
type: IteratedPrisonersDilemma,
_payouts: [
[1, 5],
[0, 3],
],
opponent: AlwaysCooperate,
},
},
ql_dispenser: {
active: false,
name: 'Q-Learning',
vis: GridVisualization,
agent: {
type: QLearn,
alpha: 0.9,
epsilon: 0.05,
},
env: {
type: Gridworld,
state_percepts: true,
},
},
bandit: {
active: false,
name: 'Bandit [no vis]',
description: 'A simple two-armed Gaussian bandit, where mu and sigma are unknown for each arm.',
vis: BanditVis,
agent: {
type: QLearn,
alpha: 0.9,
gamma: 0.99,
epsilon: 0.05,
cycles: 1e3,
},
env: {
type: Bandit,
dist: Normal,
_params: [
{
mu: 10,
sigma: 3,
},
{
mu: 8,
sigma: 6,
},
],
},
},
mdp: {
active: false,
name: 'MDP [broken]',
description: 'A simple, fully connected MDP with three states.',
vis: MDPVis,
agent: {
type: QLearn,
alpha: 0.9,
gamma: 0.99,
epsilon: 0.05,
cycles: 1e3,
},
env: {
type: BasicMDP,
_initial_state: 0,
_states: [
{
pos: { x: 80, y: 80 },
actions:
[
{ probabilities: [0.5, 0.25, 0.25], rewards: [5, 0, 0] },
{ probabilities: [0.9, 0.05, 0.05], rewards: [25, 0, -10] },
],
},
{
pos: { x: 160, y: 160 },
actions:
[
{ probabilities: [0.5, 0.4, 0.1], rewards: [5, 0, 0] },
],
},
{
pos: { x: 300, y: 160 },
actions:
[
{ probabilities: [0.5, 0.25, 0.25], rewards: [-100, 0, 0] },
{ probabilities: [0.9, 0.05, 0.05], rewards: [25, 0, 0] },
],
},
],
},
},
wirehead: {
active: true,
name: 'Wireheading',
description: `AIXI has an opportunity to change its sensors and wirehead,
so that it deludes itself that every action is maximally rewarding. Does it take it?`,
vis: WireHeadVis,
agent: {
type: BayesAgent,
},
env: {
type: WireheadingGrid,
_mods: function (env) {
let pos = Gridworld.proposeGoal(env.options.N);
let t = env.grid[pos.x][pos.y];
if (t.expanded) {
t = new SelfModificationTile(t.x, t.y);
env.grid[pos.x][pos.y] = t;
env.options.map[pos.y][pos.x] = 'M';
} else {
this._mods(env);
}
env.generateConnexions();
},
},
},
reward_corruption: {
active: true,
name: 'Reward Corruption',
description: `Agent encounters some true and corrupt reward tiles.`,
vis: RewardCorruptionVis,
agent: {
agents: {QLearn, SARSA, SoftQLearn, Quantiliser},
type: QLearn,
alpha: 0.1,
gamma: 0.9,
epsilon: 0.1,
delta: 0.5,
beta: 2,
_tracer: RewardCorruptionTrace,
_random: true,
},
env: {
type: Gridworld,
N: 5,
wallProb: 0.01,
goals: [{ freq: 1 }, { freq: 1}, { freq: 1 }, { freq: 1},],
rewards: {chocolate: 0.9, wall: 0, empty: 0.1, move: 0, modifier: 1},
state_percepts: true,
_set_seed: true,
_mods: function (env) {
let pos = Gridworld.proposeGoal(env.options.N);
let t = env.grid[pos.x][pos.y];
if (t.expanded) {
t = new SelfModificationTile(t.x, t.y);
env.grid[pos.x][pos.y] = t;
env.options.map[pos.y][pos.x] = 'M';
} else {
this._mods(env);
}
env.generateConnexions();
},
},
},
reward_corruption_experiments: {
name: 'Reward Corruption Experiments',
description: `Agent encounters some true and corrupt reward tiles.`,
vis: RewardCorruptionVis,
agent: {
type: Quantiliser,
alpha: 0.1,
gamma: 0.9,
epsilon: 0.1,
delta: 0.5,
beta: 2,
_tracer: RewardCorruptionTrace,
_random: true,
},
env: {
type: Gridworld,
N: 5,
wallProb: 0.01,
goals: [{ freq: 1 }, { freq: 1}, { freq: 1 }, { freq: 1},],
rewards: {chocolate: 0.9, wall: 0, empty: 0.1, move: 0, modifier: 1},
state_percepts: true,
_set_seed: true,
_mods: function (env) {
let pos = Gridworld.proposeGoal(env.options.N);
let t = env.grid[pos.x][pos.y];
if (t.expanded) {
t = new SelfModificationTile(t.x, t.y);
env.grid[pos.x][pos.y] = t;
env.options.map[pos.y][pos.x] = 'M';
} else {
this._mods(env);
}
env.generateConnexions();
},
},
},
dogmatic_prior: {
active: true,
name: 'Dogmatic prior',
description: `AIXI is given a prior that says it is surrounded by traps with high probability.
It is too scared to do anything as a result and never overcomes the bias of its prior.`,
vis: BayesGridVis,
exps: ['dogmatic'],
agent: {
type: BayesAgent,
model: BayesMixture,
cycles: 100,
_mods: function (agent) {
for (let m of agent.model.modelClass) {
for (let d of [[0, 1], [1, 0]]) {
let t = m.grid[d[0]][d[1]];
if (t.constructor != Wall && t.constructor != Dispenser) {
m.grid[d[0]][d[1]] = new Trap(d[0], d[1]);
}
}
m.generateConnexions();
}
},
},
env: {
type: Gridworld,
},
},
// ksa_traps: {
// active: true,
// name: 'Traps are hard',
// description: `Many environments have traps -- mistakes that you can't recover from. `,
// vis:
// },
heaven_hell: {
active: false,
name: 'Heaven and Hell [broken]',
description: `The canonical Heaven and Hell example:
the agent is presented with two doors: one leads to heaven (reward 1 forever),
and one leads to hell (reward 0 forever. It has no idea a priori which is which.`,
vis: MDP2Vis,
agent: {
type: BayesAgent,
cycles: 10,
modelParametrization: 'mu',
},
env: {
type: MDP,
numStates: 3,
numActions: 2,
transitions: [
[
[0, 1, 0],
[0, 1, 0],
[0, 0, 1],
],
[
[0, 0, 1],
[0, 1, 0],
[0, 0, 1],
],
],
rewards: [
[0, 1],
[0, 0],
[1, 1],
],
},
},
dqn_puckworld: {
name: 'DQN vs Puckworld',
agent: DQN,
env: Puckworld,
vis: PuckworldVis,
agent: {
type: DQN,
cycles: 3e3,
},
env: {
type: Puckworld,
},
},
time_inconsistent: {
active: true,
name: 'Time inconsistency',
description: `A simple environment in which AImu can be made time-inconsistent by
certain choices of discount functions.`,
vis: TIVis,
agent: {
type: BayesAgent,
model: BayesMixture,
modelParametrization: 'mu',
horizon: 7,
samples: 1000,
cycles: 2e2,
ucb: 0.03,
plan_caching: false,
discounts: {
GeometricDiscount,
HyperbolicDiscount,
PowerDiscount,
ConstantHorizonDiscount,
},
discountParams: {
GeometricDiscount: {
gamma: 0.99,
},
HyperbolicDiscount: {
beta: 1.5,
kappa: 1,
},
PowerDiscount: {
beta: 1.5,
},
ConstantHorizonDiscount: {
horizon: 5,
},
},
},
env: {
type: TimeInconsistentEnv,
},
},
mdp2: {
active: false,
name: 'MDP2',
vis: MDP2Vis,
agent: {
type: Agent,
model: BayesMixture,
modelParametrization: 'mu',
ucb: 0.03,
_mods: function (agent) {
//agent.planner = new ExpectimaxTree(agent, agent.model, true);
},
},
env: {
type: MDP,
numStates: 7,
numActions: 2,
transitions: [
// [a][s][s']
[
[1, 0, 0, 0, 0, 0, 0],
[1, 0, 0, 0, 0, 0, 0],
[1, 0, 0, 0, 0, 0, 0],
[1, 0, 0, 0, 0, 0, 0],
[1, 0, 0, 0, 0, 0, 0],
[1, 0, 0, 0, 0, 0, 0],
[1, 0, 0, 0, 0, 0, 0],
],
[
[0, 1, 0, 0, 0, 0, 0],
[0, 0, 1, 0, 0, 0, 0],
[0, 0, 0, 1, 0, 0, 0],
[0, 0, 0, 0, 1, 0, 0],
[0, 0, 0, 0, 0, 1, 0],
[0, 0, 0, 0, 0, 0, 1],
[1, 0, 0, 0, 0, 0, 0],
],
],
rewards: [
// [s][a]
[4, 0],
[4, 0],
[4, 0],
[4, 0],
[4, 0],
[4, 0],
[4, 1000],
],
groups: [0, 1, 1, 1, 1, 1, 2],
},
},
};