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I cannot run in ios device. I have added UnityFramework as in documentation. But while running im getting this errors.
PS: I can still run the unity game alone by chanigng the product. But Build fails when included in react native project.
Extracting arm64 from UnityFramework
fatal error: lipo: input file (/Users/myname/Library/Developer/Xcode/DerivedData/myapp-gwhkxmittlbkqsgzagmbvbwexrwd/Build/Products/Debug-iphoneos/myapp.app/Frameworks/UnityFramework.framework/UnityFramework) must be a fat file when the -extract option is specified
Merging extracted architectures: arm64
fatal error: lipo: can't open input file: /Users/myname/Library/Developer/Xcode/DerivedData/myapp-gwhkxmittlbkqsgzagmbvbwexrwd/Build/Products/Debug-iphoneos/myapp.app/Frameworks/UnityFramework.framework/UnityFramework-arm64 (No such file or directory)
rm: /Users/myname/Library/Developer/Xcode/DerivedData/myapp-gwhkxmittlbkqsgzagmbvbwexrwd/Build/Products/Debug-iphoneos/myapp.app/Frameworks/UnityFramework.framework/UnityFramework-arm64: No such file or directory
Replacing original executable with thinned version
mv: rename /Users/myname/Library/Developer/Xcode/DerivedData/myapp-gwhkxmittlbkqsgzagmbvbwexrwd/Build/Products/Debug-iphoneos/myapp.app/Frameworks/UnityFramework.framework/UnityFramework-merged to /Users/myname/Library/Developer/Xcode/DerivedData/myapp-gwhkxmittlbkqsgzagmbvbwexrwd/Build/Products/Debug-iphoneos/myapp.app/Frameworks/UnityFramework.framework/UnityFramework: No such file or directory
Command PhaseScriptExecution failed with a nonzero exit code
The text was updated successfully, but these errors were encountered:
I cannot run in ios device. I have added UnityFramework as in documentation. But while running im getting this errors.
PS: I can still run the unity game alone by chanigng the product. But Build fails when included in react native project.
Extracting arm64 from UnityFramework
fatal error: lipo: input file (/Users/myname/Library/Developer/Xcode/DerivedData/myapp-gwhkxmittlbkqsgzagmbvbwexrwd/Build/Products/Debug-iphoneos/myapp.app/Frameworks/UnityFramework.framework/UnityFramework) must be a fat file when the -extract option is specified
Merging extracted architectures: arm64
fatal error: lipo: can't open input file: /Users/myname/Library/Developer/Xcode/DerivedData/myapp-gwhkxmittlbkqsgzagmbvbwexrwd/Build/Products/Debug-iphoneos/myapp.app/Frameworks/UnityFramework.framework/UnityFramework-arm64 (No such file or directory)
rm: /Users/myname/Library/Developer/Xcode/DerivedData/myapp-gwhkxmittlbkqsgzagmbvbwexrwd/Build/Products/Debug-iphoneos/myapp.app/Frameworks/UnityFramework.framework/UnityFramework-arm64: No such file or directory
Replacing original executable with thinned version
mv: rename /Users/myname/Library/Developer/Xcode/DerivedData/myapp-gwhkxmittlbkqsgzagmbvbwexrwd/Build/Products/Debug-iphoneos/myapp.app/Frameworks/UnityFramework.framework/UnityFramework-merged to /Users/myname/Library/Developer/Xcode/DerivedData/myapp-gwhkxmittlbkqsgzagmbvbwexrwd/Build/Products/Debug-iphoneos/myapp.app/Frameworks/UnityFramework.framework/UnityFramework: No such file or directory
Command PhaseScriptExecution failed with a nonzero exit code
The text was updated successfully, but these errors were encountered: