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[Bug]: Non-Release Games #64

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ds5678 opened this issue Aug 28, 2021 · 3 comments
Closed

[Bug]: Non-Release Games #64

ds5678 opened this issue Aug 28, 2021 · 3 comments
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bug Something isn't working import Related to the importing of asset files

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@ds5678
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ds5678 commented Aug 28, 2021

Are you on the latest version of AssetRipper?

Yes, I'm on the latest release of AssetRipper.

Which release are you using?

GUI Version Windows x64

Which Unity version did this occur on?

Not applicable

Is the game Mono or IL2Cpp?

Not Applicable

Describe the issue.

Some games are compiled in Non-Release mode. This changes their data structure slightly, causing read failures.

Relevant log output

The errors for this bug can vary widely. The most common errors linked to this bug are:

General [Error] : System.Exception: SerializedFile with index _ was not found in dependencies
Message: Read _ but expected _ for asset type _________

However, the presence of these examples does not necessarily indicate that the game was compiled as non-release.

@ds5678 ds5678 added the bug Something isn't working label Aug 28, 2021
@ds5678 ds5678 pinned this issue Aug 28, 2021
@ds5678 ds5678 added the import Related to the importing of asset files label Sep 25, 2021
@UuPhan
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UuPhan commented Oct 29, 2021

Bump up. I have a same bug like this

@ds5678
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ds5678 commented Oct 29, 2021

This will likely be resolved in the upcoming 0.2.0.0 release

@ds5678
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ds5678 commented Nov 8, 2021

This is being resolved in #164

@ds5678 ds5678 closed this as completed Nov 8, 2021
@ds5678 ds5678 unpinned this issue Nov 8, 2021
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Labels
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