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I found that there isn't any texture found from this FBX file, but one is embedded in ( line : 432 ).
I think this is because this FBX is saved in ASCII and when ASSIMP try to load the content, it seems to fail here ( line : 310 of FBXMaterial.cpp ) : if (!token.IsBinary()) { DOMWarning("video content is not binary data, ignoring", &element); }.
At the end there is no Texture in the aiScene.
Here is the FBX : TexturedCube.zip .
The text was updated successfully, but these errors were encountered:
I found that there isn't any texture found from this FBX file, but one is embedded in ( line : 432 ).
I think this is because this FBX is saved in ASCII and when ASSIMP try to load the content, it seems to fail here ( line : 310 of FBXMaterial.cpp ) :
if (!token.IsBinary()) { DOMWarning("video content is not binary data, ignoring", &element); }
.At the end there is no Texture in the aiScene.
Here is the FBX : TexturedCube.zip .
The text was updated successfully, but these errors were encountered: