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Shutdowns server (terminates process) optionally runs exename.exe
s
Set server.ini file variable, ex sMisc:MaxPlayers:4
g
Get server.ini file variable, ex gMisc:MaxPlayers
*log
Display a log of messages printed on server screen
*energy
Turns on viewing of other players energy levels (if sent privately, let's person it is sent to see energy levels)
*system (command)
Do DOS command access (priv to player or public to server) -REMOVED- (VIE Subgame)
*addip (ip)
Adds ip# to ipblock.txt -REMOVED- (VIE Subgame)
*removeip (ip)
Removes ip from ipblock.txt -REMOVED- (VIE Subgame)
*listip
Lists all ip# from ipblock.txt -REMOVED- (VIE Subgame) ipblock.txt still works for blocking IP#
*addmachine (id)
Adds machineID# to idblock.txt (version 1.34.5 or higher)
*removemachine (id)
Removes id# from idblock.txt (version 1.34.5 or higher)
*listmachine
Lists all id# from idblock.txt (version 1.34.5 or higher) idblock.txt still works for blocking ID#
*ufo
Give yourself UFO ship. Can be turned on and off (version 1.34.1 or higher)
*super
Give yourself the super ship with everything (version 1.34.1 or higher)
*mirror
Shows what everyone sees you as. No one else can see it, and will always be a spider (version 1.34.1 or higher)
*getnews
Downloads news.txt to your comp (version 1.34.2 to 1.34.4)
*putnews
Uploads news.txt from your SS folder to server (version 1.34.2 to 1.34.4)
*getsysoplist
Downloads sysop.txt (version 1.34.2 to 1.34.4)
*putsysoplist
Uploads sysop.txt (version 1.34.2 to 1.34.4)
*getsmodlist
Downloads smod.txt (version 1.34.2 to 1.34.4)
*putsmodlist
Uploads smod.txt (version 1.34.2 to 1.34.4)
*getobscene
Downloads obscene.txt (version 1.34.2 to 1.34.4)
*putobscene
Uloads obscene.txt (version 1.34.2 to 1.34.4)
*getfile (name)
Downloads file from server (version 1.34.5 or higher)
*putfile (name)
Uploads file from server. Cannot upload some files (.dll, .exe, etc) (version 1.34.5 or higher)
*delfile (name)
Deletes file from server. Cannot delete some files (.dll, .exe, etc) (version 1.34.5 or higher)
*version
Tells what subgame version it is. (version 1.34.6 or higher)
*lag
List all player's quick lag info (version 1.34.8 or higher)
PRIVATELY SENT -
Description
*sysop
Sent privately, grants sysop priviledges to player (temporary, allows no sounds)
*smoderator
Sent privately, grants super moderator priviledges to player (temporary, allows no sounds)
*monitor #
Shows you all commands from player at certain text levels -REMOVED- (VIE Subgame) 0: Public, 1: priv/public, 2: priv/public/team, 3: priv/public/team/chat, 4: all messages
*say (text)
Makes a player say something without them really typing it (will allow ? and * commands through this) -REMOVED- (VIE Subgame)
*getfile (name)
Download file from player's computer (priv one) -REMOVED- (VIE Subgame)
*putfile (name)
Uploads file to player's computer (priv one) -REMOVED- (VIE Subgame)
*thor #
Sets players thor level to #. 0
*lowbandwidth #
(# 0 or 1) 0 means normal, 1 means gets/sends every packet doubled to help stop lag (version 1.34.1 or higher)
*messagelogging #
Sent privately, detects if a player is logging messages and at what level if a sysop (version 1.34.4 or higher)
*super
Gives someone super ship (1.34.4 or higher)
*ufo
Gives someone ufo ship (1.34.4 or higher)
*einfo
Displays player's Userid# and their screen rez (1.34.5 or higher) Also displays which client they are using [VIE or Continuum] (1.34.9 or higher, 1.34.10 or higher has client version)
*bandwidth #
Will set (or display) their CutbackWatermark. If you set theirs, will override Latency:CutbackWatermark for them (version 1.34.11h or higher)
*points #
Will add points to player. If negitive, will subtract. WARNING: Will set ALL points to flag points (avg kill goes to 0). (version .134.11 or higher)
SUPER MODERATOR COMMANDS
MISC -
Description
*szone
Sends message to all zones with same scoreid as current zone
*zone
Send message to all arenas in this zone
*getlist
Get list of people permitted (to file)
*putlist
Put list of people permitted (permit.txt)
*getmodlist
Get list of people who are moderators
*putmodlist
Put list of people who are moderators (moderate.txt)
*recycle
Recycles the server (kicks everybody off)
*restart
Restarts timed games (speed zone)
*prize
Grant all ships random prizes, sent privately, grants to that ship only
*prize #
Grant a specific prize to all players, sent privately, grants to that ship only (negative prizes take away -- see list above)
*listmod
Will display all players that have mod/smod/sysop curretly logged into the zone (1.34.4 or higher)
PRIVATELY SENT -
Description
*info
Sent privately, displays lot of player info
*where
Sent privately, tells location of player
*trace
Sent privately, tells server to do a tracert to that person (NOTE: Needs the subgame version 1.34.1 or higher to be named subgame2.exe or else will not work)
*moderator
Sent privately, makes person it is sent to a moderator for that session (temporary, allows no sounds)
MODERATOR COMMANDS
Description
*arena
Send message to this arena
*permit
Permit person to enter restricted zone
*revoke
Revoke permission to enter restricted zone
*beginlog [text]
Begin logging game session (put text at top of log)
*endlog
End logging game session (will auto send log file to you)
*shipreset
Reset all ships to 0 bounty, sent privately, resets ship of person sent to
*scorereset
Sent privately, sets players stats to zero, sent publicly, reset score off all players in zone
*flagreset
Resets the flag game
*timereset
Resets timer on timed game
*banner
Turns on your banner (despite point requirements)
*lock
Locks game so nobody can enter (toggle)(everybody put in spectator mode)
*lockspec
Toggles the lock*'s to effect only spectators or everyone.
*lockteam
Locks team messages (the " ones)
*lockprivate
Locks private messages (the / and :: ones)
*lockpublic
Locks public messages (good for no-blue matches)
*lockchat
Locks chat messages (the ; type)
*lockall
Locks all messages (public, priv, etc)
*timer
Start a timer going (notifies players periodically)
*kill [minutes]
Sent privately, kicks player off (for specified minutes optionally)
*shutup
Sent privately, prevents person from being able to talk (watch out, if you do this to yourself, you can't undo unless you exit game and re-enter)
*spec
Sent privately, forces specified player into spec mode (locks him there too)
*specall
Send publicly, specs everyone. Doesn't lock them there. Can't spec people with higher level (version 1.34.3 or higher)
*setship #
Sent privately, sets players ship to #, can't do to higher level (1 - 8) (version 1.34.2 or higher)
*setfreq ####
Sent privately, sets players freq to #, can't do to higher level (0 - 9999) (version 1.34.2 or higher)
*locate (name)
If player is in zone, tells you which arena (version 1.34.2 or higher)
*watchgreen
As long as that player stays in that arena, you can see every green he gets (priv) (version 1.34.5 or higher)
*listban
Will display all people banned by *kill, and their time (version 1.34.5 or higher)
*removeban (ID#)
Will remove machineID# ban by *kill (version 1.34.5 or higher)
*packetloss
Will display to you player's Packetloss -REMOVED- (version 1.34.5 pre-release)
*lag
Will show player's Ploss and Ping (version 1.34.5 or higher, .6 and higher have weapon ploss also)
*greeninfo
Private command, displays greenID# and their count of getting that green since last shipreset (version 1.34.9 or higher)
*flags
Display flag's coords (version 1.34.9 or higher)
*warn [Text]
Sent privately, will msg player with a predetermined mod sound in red text with the format: Moderator Warning: [Message] - (Mod Name) (version 1.34.10 or higher)
*warpto [X] [Y]
Sent privately, will warp player to certain X,Y coords (ie: *warpto 512 512
*relkills #
If sent # of 1, you will always get reliable kills. Otherwise, if < 200 bty kills, may not be (version 1.34.11h or higher)
*tinfo
Sent privately, display's player's time history information (version 1.34.12pr2 or higher)
*watchdamage
Sent privately, toggles viewing player's damage information (version 1.34.12pr4 or higher) [Continuum .37]+B10
Syops have all the powers listed above.
Super-Moderator have all the powers above but the Sysop powers.
Moderators have all the abilitys above but Sysop powers, Super-Moderator powers, and Prize powers.
When a Sysop and/or Super-Moderator gives the temporary ability of Sysop, Smod, or Mod to a player, that player gains all abilitys of those powers but since it is temp powers, they do not get sounds. And if you give anyone the Sysop, Smod, or Mod powers, please place there names in the moderator.txt so that if they don't add the Power-Password to there passwords, they still will get the ability to play sounds. IE If you give someone your Smod password, add them to you moderator.txt file so they don't have to add the Power-PW to there passwords, but just have to type it in the game. And, unless you really trust them, don't give anyone your Mod Power-Password. Add there name to the moderator.txt file instead. It is easier for them, and better for you. And remember, that you can not turn off one of these commands to a player with powers, so watch out who you give it to. The last bit of informantion is that a lower power class (Mods/smods) can not use the following commands on a player with higher powers (Smods/Sysop) unless they are at the same power level. The commands they can't use on higher powers are *spec, *shutup, *kill. If you are a Smod/Sysop, you can use the *moderator command on a moderator to temporay cancel out there powers. Sysops can do this to Smods. Thanx, Mine GO BOOM
The text was updated successfully, but these errors were encountered:
Situation: Currently there's no implementation of login or security access levels
Ask: Look into and design some of the most necessary access levels.
As inspiration: Taken from minegoboom's website: http://www.minegoboom.com/server/commands.html
See also: http://wiki.minegoboom.com/index.php/Server_Setup
SYSOP COMMANDS
SUPER MODERATOR COMMANDS
Syops have all the powers listed above.
Super-Moderator have all the powers above but the Sysop powers.
Moderators have all the abilitys above but Sysop powers, Super-Moderator powers, and Prize powers.
When a Sysop and/or Super-Moderator gives the temporary ability of Sysop, Smod, or Mod to a player, that player gains all abilitys of those powers but since it is temp powers, they do not get sounds. And if you give anyone the Sysop, Smod, or Mod powers, please place there names in the moderator.txt so that if they don't add the Power-Password to there passwords, they still will get the ability to play sounds. IE If you give someone your Smod password, add them to you moderator.txt file so they don't have to add the Power-PW to there passwords, but just have to type it in the game. And, unless you really trust them, don't give anyone your Mod Power-Password. Add there name to the moderator.txt file instead. It is easier for them, and better for you. And remember, that you can not turn off one of these commands to a player with powers, so watch out who you give it to. The last bit of informantion is that a lower power class (Mods/smods) can not use the following commands on a player with higher powers (Smods/Sysop) unless they are at the same power level. The commands they can't use on higher powers are *spec, *shutup, *kill. If you are a Smod/Sysop, you can use the *moderator command on a moderator to temporay cancel out there powers. Sysops can do this to Smods. Thanx, Mine GO BOOM
The text was updated successfully, but these errors were encountered: