/
device_id.go
108 lines (91 loc) · 3.32 KB
/
device_id.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
// Copyright © 2020 Ispirata Srl
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package misc
import (
"encoding/base64"
"github.com/google/uuid"
)
// IsValidAstarteDeviceID returns whether the provided Device ID is a valid Astarte Device ID or not.
func IsValidAstarteDeviceID(deviceID string) bool {
decoded, err := base64.RawURLEncoding.DecodeString(deviceID)
if err != nil {
return false
}
// 16 bytes == 128 bit
if len(decoded) != 16 {
return false
}
return true
}
// GenerateRandomAstarteDeviceID returns a new Astarte Device ID on a fully Random basis.
// Do not use in production environments.
func GenerateRandomAstarteDeviceID() (string, error) {
randomUUID, err := uuid.NewRandom()
if err != nil {
return "", err
}
deviceID, err := randomUUID.MarshalBinary()
if err != nil {
return "", err
}
return base64.RawURLEncoding.EncodeToString(deviceID), nil
}
// GenerateAstarteDeviceID returns an Astarte Device ID generated from a namespaced arbitrary payload.
// It is guaranteed to be always the same for the same namespace and payload.
// This is the go-to function to generate Astarte device IDs.
func GenerateAstarteDeviceID(uuidNamespace string, payloadData []byte) (string, error) {
encodedUUIDNamespace, err := uuid.Parse(uuidNamespace)
if err != nil {
return "", err
}
deviceUUID := uuid.NewSHA1(encodedUUIDNamespace, payloadData)
deviceID, err := deviceUUID.MarshalBinary()
if err != nil {
return "", err
}
return base64.RawURLEncoding.EncodeToString(deviceID), nil
}
// Deprecated: This function will be removed in next releases. Use `GenerateAstarteDeviceID`.
// GetNamespacedAstarteDeviceID returns an Astarte Device ID generated from a namespaced arbitrary payload.
// It is guaranteed to be always the same for the same namespace and payload
func GetNamespacedAstarteDeviceID(uuidNamespace string, payloadData []byte) (string, error) {
return GenerateAstarteDeviceID(uuidNamespace, payloadData)
}
// DeviceIDToUUID converts a Device ID from the standard Astarte representation (Base 64 Url Encoded) to
// UUID string representation. This is useful to interact directly with Cassandra, that uses that
// representation to store Device IDs.
func DeviceIDToUUID(deviceID string) (string, error) {
bytes, err := base64.RawURLEncoding.DecodeString(deviceID)
if err != nil {
return "", err
}
deviceUUID, err := uuid.FromBytes(bytes)
if err != nil {
return "", err
}
return deviceUUID.String(), nil
}
// UUIDToDeviceID converts a UUID string to a Device ID in the standard Astarte representation (Base
// 64 Url Encoded)
func UUIDToDeviceID(deviceUUIDString string) (string, error) {
deviceUUID, err := uuid.Parse(deviceUUIDString)
if err != nil {
return "", err
}
deviceID, err := deviceUUID.MarshalBinary()
if err != nil {
return "", err
}
return base64.RawURLEncoding.EncodeToString(deviceID), nil
}