-
Notifications
You must be signed in to change notification settings - Fork 28
/
class.go
134 lines (111 loc) · 2.43 KB
/
class.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
package astiav
//#cgo pkg-config: libavutil
//#include <libavutil/log.h>
//#include <stdint.h>
/*
static inline char* astiavClassItemName(AVClass* c, void* ptr) {
return (char*)c->item_name(ptr);
}
static inline AVClassCategory astiavClassCategory(AVClass* c, void* ptr) {
if (c->get_category) return c->get_category(ptr);
return c->category;
}
static inline AVClass** astiavClassParent(AVClass* c, void* ptr) {
if (c->parent_log_context_offset) {
AVClass** parent = *(AVClass ***) (((uint8_t *) ptr) + c->parent_log_context_offset);
if (parent && *parent) {
return parent;
}
}
return NULL;
}
*/
import "C"
import (
"fmt"
"sync"
"unsafe"
)
// https://github.com/FFmpeg/FFmpeg/blob/n5.0/libavutil/log.h#L66
type Class struct {
c *C.struct_AVClass
ptr unsafe.Pointer
}
func newClassFromC(ptr unsafe.Pointer) *Class {
if ptr == nil {
return nil
}
c := (**C.struct_AVClass)(ptr)
if c == nil {
return nil
}
return &Class{
c: *c,
ptr: ptr,
}
}
func (c *Class) Category() ClassCategory {
return ClassCategory(C.astiavClassCategory(c.c, c.ptr))
}
func (c *Class) ItemName() string {
return C.GoString(C.astiavClassItemName(c.c, c.ptr))
}
func (c *Class) Name() string {
return C.GoString(c.c.class_name)
}
func (c *Class) Parent() *Class {
return newClassFromC(unsafe.Pointer(C.astiavClassParent(c.c, c.ptr)))
}
func (c *Class) String() string {
return fmt.Sprintf("%s [%s] @ %p", c.ItemName(), c.Name(), c.ptr)
}
type Classer interface {
Class() *Class
}
type UnknownClasser struct {
c *Class
}
func newUnknownClasser(ptr unsafe.Pointer) *UnknownClasser {
return &UnknownClasser{c: newClassFromC(ptr)}
}
func (c *UnknownClasser) Class() *Class {
return c.c
}
var classers = newClasserPool()
type classerPool struct {
m sync.Mutex
p map[unsafe.Pointer]Classer
}
func newClasserPool() *classerPool {
return &classerPool{p: make(map[unsafe.Pointer]Classer)}
}
func (p *classerPool) unsafePointer(c Classer) unsafe.Pointer {
if c == nil {
return nil
}
cl := c.Class()
if cl == nil {
return nil
}
return cl.ptr
}
func (p *classerPool) set(c Classer) {
p.m.Lock()
defer p.m.Unlock()
if ptr := p.unsafePointer(c); ptr != nil {
p.p[ptr] = c
}
}
func (p *classerPool) del(c Classer) {
p.m.Lock()
defer p.m.Unlock()
if ptr := p.unsafePointer(c); ptr != nil {
delete(p.p, ptr)
}
}
func (p *classerPool) get(ptr unsafe.Pointer) (Classer, bool) {
p.m.Lock()
defer p.m.Unlock()
c, ok := p.p[ptr]
return c, ok
}