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I am using your package to write a little chat program similar to your example.
Now, when one of the clients disconnects from the server (simple exit or crash) and the server tries to send something to the disconnected client the endpointWriter throws a fatal error which cannot be catched.
Did I miss something in remoting to manage errors or checking if an remote actor got disconnected?
The text was updated successfully, but these errors were encountered:
This was the result of some log.Fatal calls, they have been replaced with proper error handling.
The fix is available now.
I should probably make any sends to a dead node go to DeadLetter also
I am using your package to write a little chat program similar to your example.
Now, when one of the clients disconnects from the server (simple exit or crash) and the server tries to send something to the disconnected client the
endpointWriter
throws a fatal error which cannot be catched.Did I miss something in
remoting
to manage errors or checking if an remote actor got disconnected?The text was updated successfully, but these errors were encountered: