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Calculating Real World Object Dimensions from Kinect v1 Image Using Dynamic Resolution

What is this repository for?

The repository is the front end GUI of calculating real world dimensions of objects in the depth image using Kinect v1, using Matlab

Details of the working of the above algorithms can be found from our publication: Calculating Real World Object Dimensions from Kinect RGB-D Image Using Dynamic Resolution

[Object dimension calculation]

Dataset for testing

The code was tested on the objects found in the following Freiberg RGB-D SLAM Datasets

  • Sequence 'freiburg3_cabinet'
  • Sequence 'freiburg1_xyz'

Usage

  • The RGB and depth images are loaded in the GUI using the load dataset button.
  • The object is selected by the user using the mouse. Note that the coordiate order of selecting the object is fixed clockwise.

Details about the depth normalization used (to smoothen the data) is also available as a standalone matlab funcion at Mathworks FileExchage Website

Hardware and Software requirements?

The following software’s are required for use

  • Matlab 2014b and above

Note: This application is only meant to run with data acquired from Kinect for Xbox 360 or Kinect V1

Publication

The Research article can be downloaded from: IEEE

Citation

The code and dataset are available for testing or experimenting. However, we would appreciate if you can cite our paper while publishing any work online, in any conference of journal. For citation, please use the following bibtext entry:

@inproceedings{Anwer2015,
  doi = {10.1109/ibcast.2015.7058504},
  url = {https://doi.org/10.1109/ibcast.2015.7058504},
  year  = {2015},
  month = {jan},
  publisher = {{IEEE}},
  author = {Atif Anwer and Asim Baig and Rab Nawaz},
  title = {Calculating real world object dimensions from Kinect {RGB}-D image using dynamic resolution},
  booktitle = {2015 12th International Bhurban Conference on Applied Sciences and Technology ({IBCAST})}
}

or

A. Anwer, A. Baig, and R. Nawaz, “Calculating real world object dimensions from Kinect RGB-D image using dynamic resolution,” in 2015 12th International Bhurban Conference on Applied Sciences and Technology (IBCAST), 2015 [Online]. Available: http://dx.doi.org/10.1109/IBCAST.2015.7058504

Contact

For any query, please feel free to contact the following authors:

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