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Chapel also needs a tile roof #51
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fixed |
The apse still needs tiles -- you could use this Byzantine chapel as a model (also for the proportional height of apse vs. roof): http://cache4.asset-cache.net/gc/577714037-apse-of-the-byzantine-church-of-michael-gettyimages.jpg?v=1&c=IWSAsset&k=2&d=9QMziWNtBI6whP66vhs4oV3vmt3TnKLsl589YhNimlsbzn2AwM96pk6jvcIobAtTZG7FexSxD4yqe3CRGqEKMwsHmwpxmEIRdDfYSr9FfDY%3D |
fixed |
The only thing is that now when I added a tiled roof, it goes in to the wall. But I used a top plan for the chapel. |
Yeah, I don't know how this would have looked -- the apse wall definitely runs into the wall of room 28. Either the wall between the two was a lot lower, so that the tiles came over the top -- which would be strange, since then you'd be able to look over it from the courtyard, and there would be two different heights (for the door to the court) -- or it looked more or less like you've made it. I think it's probably the latter, so this is good. |
This probably goes without saying, but the chapel and the apse also need tile roofs.
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