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@atteneder Is this related to this issue? Having problems with gltfpack compressed meshes losing their names and being renamed to Node-1. Obviously being renamed to Node-1 is better than no naming but trying to diagnose if the issue is with gltfpack or glTFast
Description
On adding draco compression package and loading a model, the mesh name is empty in the GLTF model file, check screenshot.
Steps To Reproduce
GLB Asset*
634950d8571c001b27d15fa0.zip
Expected behavior
Proper naming imported from model data for mesh in project window.
Screenshots
Desktop
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