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UVAtlas - isochart texture atlasing

http://go.microsoft.com/fwlink/?LinkID=512686

Release available for download on GitHub

Release History

October 31, 2023

  • Retired ARM (32-bit) support for the UWP platform
  • CMake project updates
  • uvatlastool: -flist option updated to support filenames with spaces
  • uvatlastool: Updated for October 2023 DirectXTex & DirectXMesh releases

June 13, 2023

  • CMake project updates
  • uvatlastool: Fix minor display issue with error messages
  • uvatlastool: Supports Long Paths on Windows 10, Version 1607 or later
  • uvatlastool: Updated for June 2023 DirectXTex release

April 28, 2023

  • CMake project updates and fixes for clang/LLVM v16 warnings
  • uvatlastool: Windows on ARM64 version
  • uvatlastool: Updated for April 2023 DirectXTex & DirectXMesh releases

March 30, 2023

  • CMake project updates
  • Code review
  • Retired VS 2017 legacy Xbox One XDK projects
  • uvatlastool: Updated to support Windows or UNIX-style path separators
  • uvatlastool: Updated for March 2023 DirectXTex & DirectXMesh releases

February 6, 2023

  • CMake project updates
  • Minor code review
  • uvatlastool: Updated for January 2023 DirectXTex release

December 15, 2022

  • CMake project updated to require 3.20 or later
  • CMake and MSBuild project updates
  • Added Azure Dev Ops Pipeline YAML files
  • Test suite updated with CTest support
  • Spectre-mitigated libraries and ARM64 support added to NuGet package
  • uvatlastool: added switches -m and -vn; fixed bug with -c -wf missing .mtl output file
  • uvatlastool: Updated for December 2022 DirectXTex & DirectXMesh releases

October 17, 2022

  • Minor CMakePresets update
  • Code review (more use of constexpr)

July 30, 2022

  • CMake and MSBuild project updates
  • uvatlastool: Updated for July 2022 DirectXTex & DirectXMesh releases

May 9, 2022

  • CMake project updates (now supports MSVC, clang/LLVM, and MinGW)
  • Retired VS 2017 projects
  • uvatlastool: Updated for May 2022 DirectXTex & DirectXMesh releases

March 24, 2022

  • Update build switches for SDL recommendations
  • CMake project updates and UWP platform CMakePresets
  • Code cleaup for uvatlastool
  • uvatlastool: Updated for March 2022 DirectXTex & DirectXMesh releases

February 28, 2022

  • Code and project review including fixing clang v13 warnings
  • Added CMakePresets.json
  • uvatlastool: Updated for February 2022 DirectXTex & DirectXMesh releases

November 8, 2021

  • VS 2022 support
  • Fixed locale issue with WaveFront OBJ reading/writing
  • Minor code and project review
  • VS 2017 projects updated to require the Windows 10 SDK (19401)
  • uvatlastool: Updated for November 2021 DirectXTex & DirectXMesh releases

September 28, 2021

  • Minor code and project cleanup

June 9, 2021

  • CMake build option to use Eigen3 library
  • Code cleanup
  • uvatlastool: Added -uv2 switch to store second UV set in SDKMESH with isochart
  • utatlastool: improved -flist switch to support wildcards and file exclusions
  • uvatlastool: Updated for June 2021 DirectXTex & DirectXMesh releases

April 6, 2021

  • Minor code and project cleanup
  • uvatlastool: Updated with descriptions for HRESULT failure codes
  • uvatlastool: Updated for April 2021 DirectXTex & DirectXMesh releases

January 9, 2021

  • Windows Subsystem for Linux support
  • Code review for improved conformance
  • CMake updated to support package install

December 1, 2020

  • Converted to typed enum bitmask flags (see release notes for details on this potential breaking change)
  • Added new partition options UVATLAS_LIMIT_MERGE_STRETCH and UVATLAS_LIMIT_FACE_STRETCH
  • Applied patch to fix (occasionally) bad gutter buffer calculation
  • uvatlastool: Added -lms and -lfs switches
  • Minor project cleanup

November 11, 2020

  • uvatlastool: Updated for November 2020 DirectXTex & DirectXMesh releases
  • Minor project cleanup

August 15, 2020

  • Project updates
  • uvatlastool: Updated for August 2020 DirectXTex & DirectXMesh releases
  • uvatlastool: Added -fn, -fuc, and -fc switches to control vertex format

July 2, 2020

  • Minor warning fixes for VS 2019 (16.7)

June 1, 2020

  • uvatlastool: Updated for June 2020 DirectXTex & DirectXMesh releases
  • CMake project updates
  • Minor code cleanup

May 10, 2020

  • Minor code review
  • uvatlastool: Updated with -l switch for case-sensitive file systems
  • CMake updated for PCH usage with 3.16 or later

February 24, 2020

  • Added some simple OpenMP optimizations
  • Code and project cleaup
  • Retired VS 2015 projects
  • uvatlastool: Updated to use NuGet instead of needing DirectXTex/Mesh side-by-side
  • uvatlastool: now supports exporting to WaveFront Object (OBJ) files

December 17, 2019

  • Added VS 2019 UWP project
  • Added ARM64 platform to VS 2019 Win32 desktop Win10 project
  • Renamed UVAtlas_Windows10.vcxproj to _Windows10_2017.vcxproj
  • Added CMake project files
  • Code cleanup

April 26, 2019

  • uvatlas command-line tool: Updated for latest DirectXMesh
  • Added VS 2019 desktop projects
  • Officially dropped Windows Vista support

February 8, 2019

  • uvatlastool: added -sdkmesh2 switch for PBR materials

November 16, 2018

  • VS 2017 updated for Windows 10 October 2018 Update SDK (17763)
  • ARM64 platform configurations added to UWP projects
  • Minor code review

August 17, 2018

  • Updated for VS 2017 15.8
  • Code cleanup

July 3, 2018

  • Code cleanup
  • uvatlastool: added -flipu and -ib32 switches

May 31, 2018

  • VS 2017 updated for Windows 10 April 2018 Update SDK (17134)

May 14, 2018

  • Updated for VS 2017 15.7 update warnings
  • Code and project cleanup
  • Retired VS 2013 projects

April 23, 2018

  • Code and project cleanup

February 7, 2018

  • Minor code update

December 13, 2017

  • Updated for VS 2017 15.5 update warnings

November 1, 2017

  • VS 2017 updated for Windows 10 Fall Creators Update SDK (16299)
  • Removed UVAtlas_2017.vcxproj as redundant in favor of UVAtlas_2017_Win10.vcxproj

September 22, 2017

  • Updated for VS 2017 15.3 update /permissive- changes
  • uvatlastool: added -flist option

July 28, 2017

  • Code cleanup

April 24, 2017

  • VS 2017 project updates

April 8, 2017

  • VS 2017 updated for Windows Creators Update SDK (15063)
  • Minor code cleanup

January 31, 2017

  • uvatlas command-line tool: Updated for latest DirectXMesh
  • uvatlas command-line tool: optional OpenEXR support
  • VS 2017 RC projects added
  • Minor code cleanup

September 14, 2016

  • uvatlas command-line tool: added wildcard support for input filename and optional -r switch for recursive search
  • uvatlas command-line tool -it switch now supports HDR (RGBE Radiance) texture files (requires DirectXTex September 2016 release to build)
  • Code cleanup

August 2, 2016

  • Updated for VS 2015 Update 3 and Windows 10 SDK (14393)

June 27, 2016

  • Code cleanup

April 26, 2016

  • Retired VS 2012 projects and obsolete adapter code
  • Minor code cleanup

November 30, 2015

  • uvatlas command-line tool updated with -flipv and -flipz switches; removed -fliptc
  • Updated for VS 2015 Update 1 and Windows 10 SDK (10586)

October 30, 2015

  • Minor code cleanup

July 29, 2015

  • Updated for VS 2015 and Windows 10 SDK RTM
  • Retired VS 2010 and Windows 8.0 Store projects

June 18, 2015

  • Fixed bugs with handling of E_ABORT from user callback
  • Added ESC to abort to uvatlas sample

April 9, 2015

  • Added projects for Windows apps Technical Preview
  • Fixes for potential divide-by-zero cases
  • Fix for memory allocation problem
  • Added error detection for invalid partitioning
  • uvatlastool: fix when importing from .vbo
  • Minor code cleanup

November 12, 2014

  • Original release