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Another consequence of commit e242657 (PR #522) is that when fractional scaling is off, Burn My Windows applies its affect at the wrong area.
Without e242657 (pre-v55), the effect is applied exactly on top of the window: screencast
With e242657 (v55), the effect overflows the window boundary: screencast. The overflow part looks like the overflow blur box as described in #528, I assume it's not a coincidence.
I only show in the screencasts one of Burn My Windows' many effects, but in my testing I find most - if not all of them - are similarly broken.
After testing I find the same situation as in #528:
Uh, actually not really, working on #528 but I guess once it's solved this bug will be too, as Burn my Windows simply takes the blur effect into account in its frame rectangle calculation
(continuation of #528)
Another consequence of commit e242657 (PR #522) is that when fractional scaling is off, Burn My Windows applies its affect at the wrong area.
Without e242657 (pre-v55), the effect is applied exactly on top of the window: screencast
With e242657 (v55), the effect overflows the window boundary: screencast. The overflow part looks like the overflow blur box as described in #528, I assume it's not a coincidence.
I only show in the screencasts one of Burn My Windows' many effects, but in my testing I find most - if not all of them - are similarly broken.
After testing I find the same situation as in #528:
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