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when ingame mouse input is quite useless, so you could hide the mouse cursor within your sdl window when it hasn't moved for some one second or so. Please don't capture the cursor (that can create annoying problems on unstable systems), just make it invisible inside your window when not moving...
thanks and keep up the good work
The text was updated successfully, but these errors were encountered:
Hi,
when ingame mouse input is quite useless, so you could hide the mouse cursor within your sdl window when it hasn't moved for some one second or so. Please don't capture the cursor (that can create annoying problems on unstable systems), just make it invisible inside your window when not moving...
thanks and keep up the good work
The text was updated successfully, but these errors were encountered: