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README.txt
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README.txt
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Docs: https://voxel-plugin.readthedocs.io/en/latest/
Support:
- UE Forums: https://forums.unrealengine.com/community/released-projects/125045-voxel-plugin
- Discord: https://discord.gg/58ZqEbg
For more info, check the website: https://voxelplugin.com
## Installation
* In your project's directory, create a folder named Plugins
* Copy the Voxel folder into it. You should have something like
```
MyProject
├── Content
└── Plugins
└── Voxel
└── Voxel.uplugin
```
* If you want to use it in your C++ project: add **"Voxel"** as public dependency in **MyProject.Build.cs**. You should have
```
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "Voxel" });
```
## Quick start
Video: https://www.youtube.com/watch?v=EpXu9kqFoSM
Basically:
* Add a **Voxel Invoker Component** to your character
* Add a **VoxelWorld** to your scene
* Set your player controller to the **BP_VoxelPlayerController** (need to toggle *Show Plugin Content*)
* Hit play