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OpenGL Render tests should fail gracefully if no GPU is available. #1047

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bernardkwok opened this issue Dec 2, 2020 · 0 comments
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@bernardkwok
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Currently it is required that a GPU exists to run these tests if none is found it should gracefully continue.

  • On Linux this is a hard stop if there is no display.
  • On Mac a timeout can occur
  • On Windows a initialization exception occurs.
@bernardkwok bernardkwok added this to To do in Develop via automation Dec 2, 2020
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