MaterialXGenCross - support for SPIRV and HLSL #1236
Labels
Core
Core change required
Enhancement
New feature or request
Interop
ShaderGen
Shader Generation change required
Projects
Update and formalize MaterialXCross to MaterialXGenCross. MaterialXGenCross will contain cross compile ShaderGenerators that use GLSL generator result and emit SPIRV. Possible targets are SPIRV for Vulkan and HLSL for DX12.
Will introduce a dependency on Khronos tools (glslang, SPIRV-Cross and SPIRV-Reflect).
The text was updated successfully, but these errors were encountered: