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MaterialXGenCross - support for SPIRV and HLSL #1236

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ashwinbhat opened this issue Jun 17, 2021 · 0 comments
Open

MaterialXGenCross - support for SPIRV and HLSL #1236

ashwinbhat opened this issue Jun 17, 2021 · 0 comments
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Core Core change required Enhancement New feature or request Interop ShaderGen Shader Generation change required
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@ashwinbhat
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Update and formalize MaterialXCross to MaterialXGenCross. MaterialXGenCross will contain cross compile ShaderGenerators that use GLSL generator result and emit SPIRV. Possible targets are SPIRV for Vulkan and HLSL for DX12.
Will introduce a dependency on Khronos tools (glslang, SPIRV-Cross and SPIRV-Reflect).

@ashwinbhat ashwinbhat added Enhancement New feature or request ShaderGen Shader Generation change required Core Core change required Interop labels Jun 17, 2021
@ashwinbhat ashwinbhat added this to To do in Develop via automation Jun 17, 2021
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Core Core change required Enhancement New feature or request Interop ShaderGen Shader Generation change required
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