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Material

Welcome to Material

Material is an animation and graphics framework that is used to create beautiful applications.

Material Sample

Use Motion With Material

Motion is a new tool used to create transition animations between view controllers.

Sample

Take a look at a sample Photo Collection project.

Motion Photo Collection Sample

Features

  • Completely Customizable
  • Animations
  • Grid System
  • Layout Library
  • Color Library
  • Photo Library
  • Photo & Video
  • Cards
  • Menus
  • Icons
  • TextField
  • Snackbar
  • TabBar
  • PageTabBar
  • SearchBar
  • NavigationController
  • NavigationDrawer
  • BottomNavigationBar
  • Sample Projects
  • And More...

Requirements

  • iOS 8.0+ / Mac OS X 10.9+
  • Xcode 8.0+

Communication

  • If you need help, use Stack Overflow. (Tag 'cosmicmind')
  • If you'd like to ask a general question, use Stack Overflow.
  • If you found a bug, and can provide steps to reliably reproduce it, open an issue.
  • If you have a feature request, open an issue.
  • If you want to contribute, submit a pull request.

Installation

Embedded frameworks require a minimum deployment target of iOS 8 or OS X Mavericks (10.9).

Visit the Installation page to learn how to install Material using CocoaPods and Carthage.

Changelog

Material is a growing project and will encounter changes throughout its development. It is recommended that the Changelog be reviewed prior to updating versions.

Samples

The following are samples to see how Material may be used within your applications.

  • Visit the Samples repo to see sample projects using Graph.

Icons

Icons is a library of Google and CosmicMind icons that are available for use within your iOS applications.

Icon

Learn More

Colors

Try the Material Colors app to see the wonderful colors available in Material, or use the online version at MaterialColors.io.

MaterialColors

Get Material Colors on the AppStore

TextField

A TextField is an excellent way to improve UX. It allows for a placeholder and additional hint details.

TextField

Button

A button is used to trigger an action through a touch event. Material comes with a foundational button, and 4 specialized buttons that can be stylized in any way.

Material Image

Switch

A switch is a control component that toggles between on and off states.

Material Image

Card

A Card is a flexible component that may be configured in any way you like. It has a Toolbar, Bar, and content area that may utilize any UIView type.

Material Image

ImageCard

An ImageCard is an expansion of the base Card. The Toolbar overlays an image area that sits above the dynamic content area.

Material Image

PresenterCard

The PresenterCard is a completely new card style. It allows for a primary presentation area that may be any UIView type in addition to the content area, Toolbar, and Bar components. The options for this card are endless.

Material Image

Menu

A Menu manages a collection of views. A new MenuItem type has been added that manages a title and button to improve UX and visual beauty.

Material Image

Toolbar

Toolbars are super flexible and add excellent control to your navigation flow. They manage a set of left and right views with auto aligning title and detail labels.

Material Image

SearchBar

A SearchBar is a powerful navigation tool that allows for user's input with an instant visual response. A set of left and right views may be added to expand functionality.

Material Image

PageTabBar

A PageTabBar is a new component that links a customizable TabBar to a UIPageViewController making a powerful and visually pleasing component to have in any application. The TabBar can be aligned at the top or bottom of the view controller.

Material Image

NavigationController

A NavigationController is a specialized view controller that manages a hierarchy of content efficiently, making it easier for users to move within an application.

Material Image

NavigationDrawer

A NavigationDrawer slides in from the left or right and contains the navigation destinations for your application.

Material Image

Snackbar

A Snackbar is a new component that is very simple in its behavior and very powerful in its message. It can be used application wide, or isolated to specific view controllers.

Material Image

PhotoLibrary

PhotoLibrary is a new component that simplifies the Photos framework and allows for beautiful photos found in the Photos application to be used within your application.

Material Image

Capture

Capture is an API that simplifies iOS' AVFoundation framework. It allows for photos and video to easily be captured while managing all the complexities.

Material Image

Sticker Sheet

To help template your project, checkout Material Sticker Sheet.

MaterialStickerSheet

Get Material Sticker Sheet

Much More...

So much more inside. Enjoy!

License

Copyright (C) 2015 - 2016, Daniel Dahan and CosmicMind, Inc. http://cosmicmind.com. All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

  • Redistributions of source code must retain the above copyright notice, this
    list of conditions and the following disclaimer.

  • Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.

  • Neither the name of CosmicMind nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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An animation and graphics framework for Material Design in Swift.

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