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Unexpected behavior when resizing clients with the mouse #3285

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lucypero opened this issue Mar 12, 2021 · 0 comments
Open

Unexpected behavior when resizing clients with the mouse #3285

lucypero opened this issue Mar 12, 2021 · 0 comments

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@lucypero
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Output of awesome --version:

awesome v4.3 (Too long)
 • Compiled against Lua 5.3.5 (running with Lua 5.3)
 • D-Bus support: ✔
 • execinfo support: ✔
 • xcb-randr version: 1.6
 • LGI version: 0.9.2

How to reproduce the issue:

Try to resize a floating client with the mouse (Mod4 + Right click + drag)

Actual result:

The mouse snaps to the top left corner of the client every time and starts resizing the client from there, even when the mouse snaps to the expected corner (the closest one to the mouse) right before the user starts moving the mouse to resize the client.

This is reproduced using the default configuration.

    awful.button({ "Mod4" }, 3, function (c)
        c:emit_signal("request::activate", "mouse_click", {raise = true})
        awful.mouse.client.resize(c)
    end),
out.mp4

Expected result:

The mouse should not jump and instead stay snapped to the expected corner, and resize the client that way.

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