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model_virtual_machine_summary.go
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model_virtual_machine_summary.go
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/*
Proxmox
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: 2023-01-01
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package proxmox
import (
"encoding/json"
)
// checks if the VirtualMachineSummary type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &VirtualMachineSummary{}
// VirtualMachineSummary struct for VirtualMachineSummary
type VirtualMachineSummary struct {
// The ID of the virtual machine. Unique across cluster
Vmid float32 `json:"vmid"`
Status VirtualMachineStatus `json:"status"`
// An integer used to represent a boolean. 0 is false, 1 is true.
Template *float32 `json:"template,omitempty"`
// Current memory utilization in bytes
Mem *float32 `json:"mem,omitempty"`
// Max memory allocated in bytes
Maxmem *float32 `json:"maxmem,omitempty"`
// Max root disk size in bytes
Maxdisk *float32 `json:"maxdisk,omitempty"`
// The name of the virtual machine
Name *string `json:"name,omitempty"`
// The uptime of the virtual machine in seconds
Uptime *float32 `json:"uptime,omitempty"`
// Current incoming network traffic in bytes
Netin *float32 `json:"netin,omitempty"`
// Current outgoing network traffic in bytes
Netout *float32 `json:"netout,omitempty"`
// Current disk read in bytes
Diskread *float32 `json:"diskread,omitempty"`
// Current disk write in bytes
Diskwrite *float32 `json:"diskwrite,omitempty"`
// The virtual machines cpu utilization in percent
Cpu *float32 `json:"cpu,omitempty"`
// Amount of CPU cores allocated to the virtual machine
Cpus *float32 `json:"cpus,omitempty"`
// PID of the qemu process on the host node
Pid *float32 `json:"pid,omitempty"`
// Tags assigned to the virtual machine. Comma separated list of tags returned as a string.
Tags *string `json:"tags,omitempty"`
// The current configuration lock
Lock *string `json:"lock,omitempty"`
// Qemu QMP agent status
Qmpstatus *string `json:"qmpstatus,omitempty"`
}
// NewVirtualMachineSummary instantiates a new VirtualMachineSummary object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewVirtualMachineSummary(vmid float32, status VirtualMachineStatus) *VirtualMachineSummary {
this := VirtualMachineSummary{}
this.Vmid = vmid
this.Status = status
return &this
}
// NewVirtualMachineSummaryWithDefaults instantiates a new VirtualMachineSummary object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewVirtualMachineSummaryWithDefaults() *VirtualMachineSummary {
this := VirtualMachineSummary{}
return &this
}
// GetVmid returns the Vmid field value
func (o *VirtualMachineSummary) GetVmid() float32 {
if o == nil {
var ret float32
return ret
}
return o.Vmid
}
// GetVmidOk returns a tuple with the Vmid field value
// and a boolean to check if the value has been set.
func (o *VirtualMachineSummary) GetVmidOk() (*float32, bool) {
if o == nil {
return nil, false
}
return &o.Vmid, true
}
// SetVmid sets field value
func (o *VirtualMachineSummary) SetVmid(v float32) {
o.Vmid = v
}
// GetStatus returns the Status field value
func (o *VirtualMachineSummary) GetStatus() VirtualMachineStatus {
if o == nil {
var ret VirtualMachineStatus
return ret
}
return o.Status
}
// GetStatusOk returns a tuple with the Status field value
// and a boolean to check if the value has been set.
func (o *VirtualMachineSummary) GetStatusOk() (*VirtualMachineStatus, bool) {
if o == nil {
return nil, false
}
return &o.Status, true
}
// SetStatus sets field value
func (o *VirtualMachineSummary) SetStatus(v VirtualMachineStatus) {
o.Status = v
}
// GetTemplate returns the Template field value if set, zero value otherwise.
func (o *VirtualMachineSummary) GetTemplate() float32 {
if o == nil || isNil(o.Template) {
var ret float32
return ret
}
return *o.Template
}
// GetTemplateOk returns a tuple with the Template field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VirtualMachineSummary) GetTemplateOk() (*float32, bool) {
if o == nil || isNil(o.Template) {
return nil, false
}
return o.Template, true
}
// HasTemplate returns a boolean if a field has been set.
func (o *VirtualMachineSummary) HasTemplate() bool {
if o != nil && !isNil(o.Template) {
return true
}
return false
}
// SetTemplate gets a reference to the given float32 and assigns it to the Template field.
func (o *VirtualMachineSummary) SetTemplate(v float32) {
o.Template = &v
}
// GetMem returns the Mem field value if set, zero value otherwise.
func (o *VirtualMachineSummary) GetMem() float32 {
if o == nil || isNil(o.Mem) {
var ret float32
return ret
}
return *o.Mem
}
// GetMemOk returns a tuple with the Mem field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VirtualMachineSummary) GetMemOk() (*float32, bool) {
if o == nil || isNil(o.Mem) {
return nil, false
}
return o.Mem, true
}
// HasMem returns a boolean if a field has been set.
func (o *VirtualMachineSummary) HasMem() bool {
if o != nil && !isNil(o.Mem) {
return true
}
return false
}
// SetMem gets a reference to the given float32 and assigns it to the Mem field.
func (o *VirtualMachineSummary) SetMem(v float32) {
o.Mem = &v
}
// GetMaxmem returns the Maxmem field value if set, zero value otherwise.
func (o *VirtualMachineSummary) GetMaxmem() float32 {
if o == nil || isNil(o.Maxmem) {
var ret float32
return ret
}
return *o.Maxmem
}
// GetMaxmemOk returns a tuple with the Maxmem field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VirtualMachineSummary) GetMaxmemOk() (*float32, bool) {
if o == nil || isNil(o.Maxmem) {
return nil, false
}
return o.Maxmem, true
}
// HasMaxmem returns a boolean if a field has been set.
func (o *VirtualMachineSummary) HasMaxmem() bool {
if o != nil && !isNil(o.Maxmem) {
return true
}
return false
}
// SetMaxmem gets a reference to the given float32 and assigns it to the Maxmem field.
func (o *VirtualMachineSummary) SetMaxmem(v float32) {
o.Maxmem = &v
}
// GetMaxdisk returns the Maxdisk field value if set, zero value otherwise.
func (o *VirtualMachineSummary) GetMaxdisk() float32 {
if o == nil || isNil(o.Maxdisk) {
var ret float32
return ret
}
return *o.Maxdisk
}
// GetMaxdiskOk returns a tuple with the Maxdisk field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VirtualMachineSummary) GetMaxdiskOk() (*float32, bool) {
if o == nil || isNil(o.Maxdisk) {
return nil, false
}
return o.Maxdisk, true
}
// HasMaxdisk returns a boolean if a field has been set.
func (o *VirtualMachineSummary) HasMaxdisk() bool {
if o != nil && !isNil(o.Maxdisk) {
return true
}
return false
}
// SetMaxdisk gets a reference to the given float32 and assigns it to the Maxdisk field.
func (o *VirtualMachineSummary) SetMaxdisk(v float32) {
o.Maxdisk = &v
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *VirtualMachineSummary) GetName() string {
if o == nil || isNil(o.Name) {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VirtualMachineSummary) GetNameOk() (*string, bool) {
if o == nil || isNil(o.Name) {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *VirtualMachineSummary) HasName() bool {
if o != nil && !isNil(o.Name) {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *VirtualMachineSummary) SetName(v string) {
o.Name = &v
}
// GetUptime returns the Uptime field value if set, zero value otherwise.
func (o *VirtualMachineSummary) GetUptime() float32 {
if o == nil || isNil(o.Uptime) {
var ret float32
return ret
}
return *o.Uptime
}
// GetUptimeOk returns a tuple with the Uptime field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VirtualMachineSummary) GetUptimeOk() (*float32, bool) {
if o == nil || isNil(o.Uptime) {
return nil, false
}
return o.Uptime, true
}
// HasUptime returns a boolean if a field has been set.
func (o *VirtualMachineSummary) HasUptime() bool {
if o != nil && !isNil(o.Uptime) {
return true
}
return false
}
// SetUptime gets a reference to the given float32 and assigns it to the Uptime field.
func (o *VirtualMachineSummary) SetUptime(v float32) {
o.Uptime = &v
}
// GetNetin returns the Netin field value if set, zero value otherwise.
func (o *VirtualMachineSummary) GetNetin() float32 {
if o == nil || isNil(o.Netin) {
var ret float32
return ret
}
return *o.Netin
}
// GetNetinOk returns a tuple with the Netin field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VirtualMachineSummary) GetNetinOk() (*float32, bool) {
if o == nil || isNil(o.Netin) {
return nil, false
}
return o.Netin, true
}
// HasNetin returns a boolean if a field has been set.
func (o *VirtualMachineSummary) HasNetin() bool {
if o != nil && !isNil(o.Netin) {
return true
}
return false
}
// SetNetin gets a reference to the given float32 and assigns it to the Netin field.
func (o *VirtualMachineSummary) SetNetin(v float32) {
o.Netin = &v
}
// GetNetout returns the Netout field value if set, zero value otherwise.
func (o *VirtualMachineSummary) GetNetout() float32 {
if o == nil || isNil(o.Netout) {
var ret float32
return ret
}
return *o.Netout
}
// GetNetoutOk returns a tuple with the Netout field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VirtualMachineSummary) GetNetoutOk() (*float32, bool) {
if o == nil || isNil(o.Netout) {
return nil, false
}
return o.Netout, true
}
// HasNetout returns a boolean if a field has been set.
func (o *VirtualMachineSummary) HasNetout() bool {
if o != nil && !isNil(o.Netout) {
return true
}
return false
}
// SetNetout gets a reference to the given float32 and assigns it to the Netout field.
func (o *VirtualMachineSummary) SetNetout(v float32) {
o.Netout = &v
}
// GetDiskread returns the Diskread field value if set, zero value otherwise.
func (o *VirtualMachineSummary) GetDiskread() float32 {
if o == nil || isNil(o.Diskread) {
var ret float32
return ret
}
return *o.Diskread
}
// GetDiskreadOk returns a tuple with the Diskread field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VirtualMachineSummary) GetDiskreadOk() (*float32, bool) {
if o == nil || isNil(o.Diskread) {
return nil, false
}
return o.Diskread, true
}
// HasDiskread returns a boolean if a field has been set.
func (o *VirtualMachineSummary) HasDiskread() bool {
if o != nil && !isNil(o.Diskread) {
return true
}
return false
}
// SetDiskread gets a reference to the given float32 and assigns it to the Diskread field.
func (o *VirtualMachineSummary) SetDiskread(v float32) {
o.Diskread = &v
}
// GetDiskwrite returns the Diskwrite field value if set, zero value otherwise.
func (o *VirtualMachineSummary) GetDiskwrite() float32 {
if o == nil || isNil(o.Diskwrite) {
var ret float32
return ret
}
return *o.Diskwrite
}
// GetDiskwriteOk returns a tuple with the Diskwrite field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VirtualMachineSummary) GetDiskwriteOk() (*float32, bool) {
if o == nil || isNil(o.Diskwrite) {
return nil, false
}
return o.Diskwrite, true
}
// HasDiskwrite returns a boolean if a field has been set.
func (o *VirtualMachineSummary) HasDiskwrite() bool {
if o != nil && !isNil(o.Diskwrite) {
return true
}
return false
}
// SetDiskwrite gets a reference to the given float32 and assigns it to the Diskwrite field.
func (o *VirtualMachineSummary) SetDiskwrite(v float32) {
o.Diskwrite = &v
}
// GetCpu returns the Cpu field value if set, zero value otherwise.
func (o *VirtualMachineSummary) GetCpu() float32 {
if o == nil || isNil(o.Cpu) {
var ret float32
return ret
}
return *o.Cpu
}
// GetCpuOk returns a tuple with the Cpu field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VirtualMachineSummary) GetCpuOk() (*float32, bool) {
if o == nil || isNil(o.Cpu) {
return nil, false
}
return o.Cpu, true
}
// HasCpu returns a boolean if a field has been set.
func (o *VirtualMachineSummary) HasCpu() bool {
if o != nil && !isNil(o.Cpu) {
return true
}
return false
}
// SetCpu gets a reference to the given float32 and assigns it to the Cpu field.
func (o *VirtualMachineSummary) SetCpu(v float32) {
o.Cpu = &v
}
// GetCpus returns the Cpus field value if set, zero value otherwise.
func (o *VirtualMachineSummary) GetCpus() float32 {
if o == nil || isNil(o.Cpus) {
var ret float32
return ret
}
return *o.Cpus
}
// GetCpusOk returns a tuple with the Cpus field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VirtualMachineSummary) GetCpusOk() (*float32, bool) {
if o == nil || isNil(o.Cpus) {
return nil, false
}
return o.Cpus, true
}
// HasCpus returns a boolean if a field has been set.
func (o *VirtualMachineSummary) HasCpus() bool {
if o != nil && !isNil(o.Cpus) {
return true
}
return false
}
// SetCpus gets a reference to the given float32 and assigns it to the Cpus field.
func (o *VirtualMachineSummary) SetCpus(v float32) {
o.Cpus = &v
}
// GetPid returns the Pid field value if set, zero value otherwise.
func (o *VirtualMachineSummary) GetPid() float32 {
if o == nil || isNil(o.Pid) {
var ret float32
return ret
}
return *o.Pid
}
// GetPidOk returns a tuple with the Pid field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VirtualMachineSummary) GetPidOk() (*float32, bool) {
if o == nil || isNil(o.Pid) {
return nil, false
}
return o.Pid, true
}
// HasPid returns a boolean if a field has been set.
func (o *VirtualMachineSummary) HasPid() bool {
if o != nil && !isNil(o.Pid) {
return true
}
return false
}
// SetPid gets a reference to the given float32 and assigns it to the Pid field.
func (o *VirtualMachineSummary) SetPid(v float32) {
o.Pid = &v
}
// GetTags returns the Tags field value if set, zero value otherwise.
func (o *VirtualMachineSummary) GetTags() string {
if o == nil || isNil(o.Tags) {
var ret string
return ret
}
return *o.Tags
}
// GetTagsOk returns a tuple with the Tags field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VirtualMachineSummary) GetTagsOk() (*string, bool) {
if o == nil || isNil(o.Tags) {
return nil, false
}
return o.Tags, true
}
// HasTags returns a boolean if a field has been set.
func (o *VirtualMachineSummary) HasTags() bool {
if o != nil && !isNil(o.Tags) {
return true
}
return false
}
// SetTags gets a reference to the given string and assigns it to the Tags field.
func (o *VirtualMachineSummary) SetTags(v string) {
o.Tags = &v
}
// GetLock returns the Lock field value if set, zero value otherwise.
func (o *VirtualMachineSummary) GetLock() string {
if o == nil || isNil(o.Lock) {
var ret string
return ret
}
return *o.Lock
}
// GetLockOk returns a tuple with the Lock field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VirtualMachineSummary) GetLockOk() (*string, bool) {
if o == nil || isNil(o.Lock) {
return nil, false
}
return o.Lock, true
}
// HasLock returns a boolean if a field has been set.
func (o *VirtualMachineSummary) HasLock() bool {
if o != nil && !isNil(o.Lock) {
return true
}
return false
}
// SetLock gets a reference to the given string and assigns it to the Lock field.
func (o *VirtualMachineSummary) SetLock(v string) {
o.Lock = &v
}
// GetQmpstatus returns the Qmpstatus field value if set, zero value otherwise.
func (o *VirtualMachineSummary) GetQmpstatus() string {
if o == nil || isNil(o.Qmpstatus) {
var ret string
return ret
}
return *o.Qmpstatus
}
// GetQmpstatusOk returns a tuple with the Qmpstatus field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VirtualMachineSummary) GetQmpstatusOk() (*string, bool) {
if o == nil || isNil(o.Qmpstatus) {
return nil, false
}
return o.Qmpstatus, true
}
// HasQmpstatus returns a boolean if a field has been set.
func (o *VirtualMachineSummary) HasQmpstatus() bool {
if o != nil && !isNil(o.Qmpstatus) {
return true
}
return false
}
// SetQmpstatus gets a reference to the given string and assigns it to the Qmpstatus field.
func (o *VirtualMachineSummary) SetQmpstatus(v string) {
o.Qmpstatus = &v
}
func (o VirtualMachineSummary) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o VirtualMachineSummary) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["vmid"] = o.Vmid
toSerialize["status"] = o.Status
if !isNil(o.Template) {
toSerialize["template"] = o.Template
}
if !isNil(o.Mem) {
toSerialize["mem"] = o.Mem
}
if !isNil(o.Maxmem) {
toSerialize["maxmem"] = o.Maxmem
}
if !isNil(o.Maxdisk) {
toSerialize["maxdisk"] = o.Maxdisk
}
if !isNil(o.Name) {
toSerialize["name"] = o.Name
}
if !isNil(o.Uptime) {
toSerialize["uptime"] = o.Uptime
}
if !isNil(o.Netin) {
toSerialize["netin"] = o.Netin
}
if !isNil(o.Netout) {
toSerialize["netout"] = o.Netout
}
if !isNil(o.Diskread) {
toSerialize["diskread"] = o.Diskread
}
if !isNil(o.Diskwrite) {
toSerialize["diskwrite"] = o.Diskwrite
}
if !isNil(o.Cpu) {
toSerialize["cpu"] = o.Cpu
}
if !isNil(o.Cpus) {
toSerialize["cpus"] = o.Cpus
}
if !isNil(o.Pid) {
toSerialize["pid"] = o.Pid
}
if !isNil(o.Tags) {
toSerialize["tags"] = o.Tags
}
if !isNil(o.Lock) {
toSerialize["lock"] = o.Lock
}
if !isNil(o.Qmpstatus) {
toSerialize["qmpstatus"] = o.Qmpstatus
}
return toSerialize, nil
}
type NullableVirtualMachineSummary struct {
value *VirtualMachineSummary
isSet bool
}
func (v NullableVirtualMachineSummary) Get() *VirtualMachineSummary {
return v.value
}
func (v *NullableVirtualMachineSummary) Set(val *VirtualMachineSummary) {
v.value = val
v.isSet = true
}
func (v NullableVirtualMachineSummary) IsSet() bool {
return v.isSet
}
func (v *NullableVirtualMachineSummary) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableVirtualMachineSummary(val *VirtualMachineSummary) *NullableVirtualMachineSummary {
return &NullableVirtualMachineSummary{value: val, isSet: true}
}
func (v NullableVirtualMachineSummary) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableVirtualMachineSummary) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}