/
model_virtual_machine_nic_status.go
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/
model_virtual_machine_nic_status.go
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/*
Proxmox
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: 2023-01-01
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package proxmox
import (
"encoding/json"
)
// checks if the VirtualMachineNicStatus type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &VirtualMachineNicStatus{}
// VirtualMachineNicStatus struct for VirtualMachineNicStatus
type VirtualMachineNicStatus struct {
Netin *float32 `json:"netin,omitempty"`
Netout *float32 `json:"netout,omitempty"`
}
// NewVirtualMachineNicStatus instantiates a new VirtualMachineNicStatus object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewVirtualMachineNicStatus() *VirtualMachineNicStatus {
this := VirtualMachineNicStatus{}
return &this
}
// NewVirtualMachineNicStatusWithDefaults instantiates a new VirtualMachineNicStatus object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewVirtualMachineNicStatusWithDefaults() *VirtualMachineNicStatus {
this := VirtualMachineNicStatus{}
return &this
}
// GetNetin returns the Netin field value if set, zero value otherwise.
func (o *VirtualMachineNicStatus) GetNetin() float32 {
if o == nil || IsNil(o.Netin) {
var ret float32
return ret
}
return *o.Netin
}
// GetNetinOk returns a tuple with the Netin field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VirtualMachineNicStatus) GetNetinOk() (*float32, bool) {
if o == nil || IsNil(o.Netin) {
return nil, false
}
return o.Netin, true
}
// HasNetin returns a boolean if a field has been set.
func (o *VirtualMachineNicStatus) HasNetin() bool {
if o != nil && !IsNil(o.Netin) {
return true
}
return false
}
// SetNetin gets a reference to the given float32 and assigns it to the Netin field.
func (o *VirtualMachineNicStatus) SetNetin(v float32) {
o.Netin = &v
}
// GetNetout returns the Netout field value if set, zero value otherwise.
func (o *VirtualMachineNicStatus) GetNetout() float32 {
if o == nil || IsNil(o.Netout) {
var ret float32
return ret
}
return *o.Netout
}
// GetNetoutOk returns a tuple with the Netout field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *VirtualMachineNicStatus) GetNetoutOk() (*float32, bool) {
if o == nil || IsNil(o.Netout) {
return nil, false
}
return o.Netout, true
}
// HasNetout returns a boolean if a field has been set.
func (o *VirtualMachineNicStatus) HasNetout() bool {
if o != nil && !IsNil(o.Netout) {
return true
}
return false
}
// SetNetout gets a reference to the given float32 and assigns it to the Netout field.
func (o *VirtualMachineNicStatus) SetNetout(v float32) {
o.Netout = &v
}
func (o VirtualMachineNicStatus) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o VirtualMachineNicStatus) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Netin) {
toSerialize["netin"] = o.Netin
}
if !IsNil(o.Netout) {
toSerialize["netout"] = o.Netout
}
return toSerialize, nil
}
type NullableVirtualMachineNicStatus struct {
value *VirtualMachineNicStatus
isSet bool
}
func (v NullableVirtualMachineNicStatus) Get() *VirtualMachineNicStatus {
return v.value
}
func (v *NullableVirtualMachineNicStatus) Set(val *VirtualMachineNicStatus) {
v.value = val
v.isSet = true
}
func (v NullableVirtualMachineNicStatus) IsSet() bool {
return v.isSet
}
func (v *NullableVirtualMachineNicStatus) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableVirtualMachineNicStatus(val *VirtualMachineNicStatus) *NullableVirtualMachineNicStatus {
return &NullableVirtualMachineNicStatus{value: val, isSet: true}
}
func (v NullableVirtualMachineNicStatus) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableVirtualMachineNicStatus) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}