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You posted last version as it's using Newtonsoft 13, but...
as soon as you install a plugin using Newtonsoft 13 like NETCODE for GameObjects, and then, downloading and installing your latest version, you can quickly see that this release isn't doing what's promising..
Is there any quick fix for that? I really suppose that when you posted a version with the main change "Update of Newtonsoft to 13" it should be included...
The text was updated successfully, but these errors were encountered:
Add it to unity with Package Manager, "+" Button -> From Disk
Browse your downloaded package and select package.json
Now you should have GameLift client with the version of Newtonsoft's dependency at 13.0.1 which is compatible with most moder solutions (like AWS, Netcode...)
Hope this helps, and for this package managers, being Amazon the company who is beyond, is so so hard to see how less important is this project for you, is it that difficult to compile correctly the solution before posting it? Or even worse, is anybody trying to help people out there?
You posted last version as it's using Newtonsoft 13, but...
as soon as you install a plugin using Newtonsoft 13 like NETCODE for GameObjects, and then, downloading and installing your latest version, you can quickly see that this release isn't doing what's promising..
Is there any quick fix for that? I really suppose that when you posted a version with the main change "Update of Newtonsoft to 13" it should be included...
The text was updated successfully, but these errors were encountered: