Release v1.1.0
AWS GameKit Plugin for Unreal version v1.1.0
Platforms supported: Win64, Mac, iOS, Android.
Change summary
- Added support for iOS, Mac, and Android.
- Performance improvements in Project Settings dialog.
- Changed User Gameplay Data Delete API payload format.
Installation Instructions
- From the GitHub repo, download the AwsGameKitUnrealPlugin_v1.1.0.zip file (or AwsGameKitUnrealPlugin_v1.1.0_arm64.zip for 64bit Android).
- Follow the installation instructions.
Upgrade Process
If you have an existing game that uses the AWS GameKit plugin for Unreal version 1.0.0, and you have deployed AWS resources with it, follow the steps below to upgrade the plugin for your project. Please note that we recommend to deploy first to a different environment (for example Staging) and test all the features that your game uses before deleting or redeploying existing deployments.
- Unpack the plugin from the zip file and move the AwsGameKit directory to your Plugins directory, overwriting existing files.
If you have deployed the User Gameplay Data feature, do these additional steps;
- In Project Settings delete all deployed AWS resources for the User Gameplay Data feature. Detailed instructions are available here.
- Copy the User Gameplay Data Lambda functions directory from the newly upgraded plugin files
Plugins\AwsGameKit\Resources\cloudResources\functions\usergamedata
to your game project files in[Your Unreal project]\[Your AWS GameKit Game title]\[Environment]\functions\usergamedata
. - In Project Settings, redeploy the User Gameplay Data feature.
Documentation
- See the AWS GameKit documentation to learn more about AWS GameKit and how to use it in your game projects.