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enums.go
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enums.go
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// Code generated by smithy-go-codegen DO NOT EDIT.
package types
type AuthenticationType string
// Enum values for AuthenticationType
const (
AuthenticationTypeDirectoryIdentity AuthenticationType = "DIRECTORY_IDENTITY"
)
// Values returns all known values for AuthenticationType. Note that this can be
// expanded in the future, and so it is only as up to date as the client.
//
// The ordering of this slice is not guaranteed to be stable across updates.
func (AuthenticationType) Values() []AuthenticationType {
return []AuthenticationType{
"DIRECTORY_IDENTITY",
}
}
type CalculationExecutionState string
// Enum values for CalculationExecutionState
const (
CalculationExecutionStateCreating CalculationExecutionState = "CREATING"
CalculationExecutionStateCreated CalculationExecutionState = "CREATED"
CalculationExecutionStateQueued CalculationExecutionState = "QUEUED"
CalculationExecutionStateRunning CalculationExecutionState = "RUNNING"
CalculationExecutionStateCanceling CalculationExecutionState = "CANCELING"
CalculationExecutionStateCanceled CalculationExecutionState = "CANCELED"
CalculationExecutionStateCompleted CalculationExecutionState = "COMPLETED"
CalculationExecutionStateFailed CalculationExecutionState = "FAILED"
)
// Values returns all known values for CalculationExecutionState. Note that this
// can be expanded in the future, and so it is only as up to date as the client.
//
// The ordering of this slice is not guaranteed to be stable across updates.
func (CalculationExecutionState) Values() []CalculationExecutionState {
return []CalculationExecutionState{
"CREATING",
"CREATED",
"QUEUED",
"RUNNING",
"CANCELING",
"CANCELED",
"COMPLETED",
"FAILED",
}
}
type CapacityAllocationStatus string
// Enum values for CapacityAllocationStatus
const (
CapacityAllocationStatusPending CapacityAllocationStatus = "PENDING"
CapacityAllocationStatusSucceeded CapacityAllocationStatus = "SUCCEEDED"
CapacityAllocationStatusFailed CapacityAllocationStatus = "FAILED"
)
// Values returns all known values for CapacityAllocationStatus. Note that this
// can be expanded in the future, and so it is only as up to date as the client.
//
// The ordering of this slice is not guaranteed to be stable across updates.
func (CapacityAllocationStatus) Values() []CapacityAllocationStatus {
return []CapacityAllocationStatus{
"PENDING",
"SUCCEEDED",
"FAILED",
}
}
type CapacityReservationStatus string
// Enum values for CapacityReservationStatus
const (
CapacityReservationStatusPending CapacityReservationStatus = "PENDING"
CapacityReservationStatusActive CapacityReservationStatus = "ACTIVE"
CapacityReservationStatusCancelling CapacityReservationStatus = "CANCELLING"
CapacityReservationStatusCancelled CapacityReservationStatus = "CANCELLED"
CapacityReservationStatusFailed CapacityReservationStatus = "FAILED"
CapacityReservationStatusUpdatePending CapacityReservationStatus = "UPDATE_PENDING"
)
// Values returns all known values for CapacityReservationStatus. Note that this
// can be expanded in the future, and so it is only as up to date as the client.
//
// The ordering of this slice is not guaranteed to be stable across updates.
func (CapacityReservationStatus) Values() []CapacityReservationStatus {
return []CapacityReservationStatus{
"PENDING",
"ACTIVE",
"CANCELLING",
"CANCELLED",
"FAILED",
"UPDATE_PENDING",
}
}
type ColumnNullable string
// Enum values for ColumnNullable
const (
ColumnNullableNotNull ColumnNullable = "NOT_NULL"
ColumnNullableNullable ColumnNullable = "NULLABLE"
ColumnNullableUnknown ColumnNullable = "UNKNOWN"
)
// Values returns all known values for ColumnNullable. Note that this can be
// expanded in the future, and so it is only as up to date as the client.
//
// The ordering of this slice is not guaranteed to be stable across updates.
func (ColumnNullable) Values() []ColumnNullable {
return []ColumnNullable{
"NOT_NULL",
"NULLABLE",
"UNKNOWN",
}
}
type DataCatalogType string
// Enum values for DataCatalogType
const (
DataCatalogTypeLambda DataCatalogType = "LAMBDA"
DataCatalogTypeGlue DataCatalogType = "GLUE"
DataCatalogTypeHive DataCatalogType = "HIVE"
)
// Values returns all known values for DataCatalogType. Note that this can be
// expanded in the future, and so it is only as up to date as the client.
//
// The ordering of this slice is not guaranteed to be stable across updates.
func (DataCatalogType) Values() []DataCatalogType {
return []DataCatalogType{
"LAMBDA",
"GLUE",
"HIVE",
}
}
type EncryptionOption string
// Enum values for EncryptionOption
const (
EncryptionOptionSseS3 EncryptionOption = "SSE_S3"
EncryptionOptionSseKms EncryptionOption = "SSE_KMS"
EncryptionOptionCseKms EncryptionOption = "CSE_KMS"
)
// Values returns all known values for EncryptionOption. Note that this can be
// expanded in the future, and so it is only as up to date as the client.
//
// The ordering of this slice is not guaranteed to be stable across updates.
func (EncryptionOption) Values() []EncryptionOption {
return []EncryptionOption{
"SSE_S3",
"SSE_KMS",
"CSE_KMS",
}
}
type ExecutorState string
// Enum values for ExecutorState
const (
ExecutorStateCreating ExecutorState = "CREATING"
ExecutorStateCreated ExecutorState = "CREATED"
ExecutorStateRegistered ExecutorState = "REGISTERED"
ExecutorStateTerminating ExecutorState = "TERMINATING"
ExecutorStateTerminated ExecutorState = "TERMINATED"
ExecutorStateFailed ExecutorState = "FAILED"
)
// Values returns all known values for ExecutorState. Note that this can be
// expanded in the future, and so it is only as up to date as the client.
//
// The ordering of this slice is not guaranteed to be stable across updates.
func (ExecutorState) Values() []ExecutorState {
return []ExecutorState{
"CREATING",
"CREATED",
"REGISTERED",
"TERMINATING",
"TERMINATED",
"FAILED",
}
}
type ExecutorType string
// Enum values for ExecutorType
const (
ExecutorTypeCoordinator ExecutorType = "COORDINATOR"
ExecutorTypeGateway ExecutorType = "GATEWAY"
ExecutorTypeWorker ExecutorType = "WORKER"
)
// Values returns all known values for ExecutorType. Note that this can be
// expanded in the future, and so it is only as up to date as the client.
//
// The ordering of this slice is not guaranteed to be stable across updates.
func (ExecutorType) Values() []ExecutorType {
return []ExecutorType{
"COORDINATOR",
"GATEWAY",
"WORKER",
}
}
type NotebookType string
// Enum values for NotebookType
const (
NotebookTypeIpynb NotebookType = "IPYNB"
)
// Values returns all known values for NotebookType. Note that this can be
// expanded in the future, and so it is only as up to date as the client.
//
// The ordering of this slice is not guaranteed to be stable across updates.
func (NotebookType) Values() []NotebookType {
return []NotebookType{
"IPYNB",
}
}
type QueryExecutionState string
// Enum values for QueryExecutionState
const (
QueryExecutionStateQueued QueryExecutionState = "QUEUED"
QueryExecutionStateRunning QueryExecutionState = "RUNNING"
QueryExecutionStateSucceeded QueryExecutionState = "SUCCEEDED"
QueryExecutionStateFailed QueryExecutionState = "FAILED"
QueryExecutionStateCancelled QueryExecutionState = "CANCELLED"
)
// Values returns all known values for QueryExecutionState. Note that this can be
// expanded in the future, and so it is only as up to date as the client.
//
// The ordering of this slice is not guaranteed to be stable across updates.
func (QueryExecutionState) Values() []QueryExecutionState {
return []QueryExecutionState{
"QUEUED",
"RUNNING",
"SUCCEEDED",
"FAILED",
"CANCELLED",
}
}
type S3AclOption string
// Enum values for S3AclOption
const (
S3AclOptionBucketOwnerFullControl S3AclOption = "BUCKET_OWNER_FULL_CONTROL"
)
// Values returns all known values for S3AclOption. Note that this can be expanded
// in the future, and so it is only as up to date as the client.
//
// The ordering of this slice is not guaranteed to be stable across updates.
func (S3AclOption) Values() []S3AclOption {
return []S3AclOption{
"BUCKET_OWNER_FULL_CONTROL",
}
}
type SessionState string
// Enum values for SessionState
const (
SessionStateCreating SessionState = "CREATING"
SessionStateCreated SessionState = "CREATED"
SessionStateIdle SessionState = "IDLE"
SessionStateBusy SessionState = "BUSY"
SessionStateTerminating SessionState = "TERMINATING"
SessionStateTerminated SessionState = "TERMINATED"
SessionStateDegraded SessionState = "DEGRADED"
SessionStateFailed SessionState = "FAILED"
)
// Values returns all known values for SessionState. Note that this can be
// expanded in the future, and so it is only as up to date as the client.
//
// The ordering of this slice is not guaranteed to be stable across updates.
func (SessionState) Values() []SessionState {
return []SessionState{
"CREATING",
"CREATED",
"IDLE",
"BUSY",
"TERMINATING",
"TERMINATED",
"DEGRADED",
"FAILED",
}
}
type StatementType string
// Enum values for StatementType
const (
StatementTypeDdl StatementType = "DDL"
StatementTypeDml StatementType = "DML"
StatementTypeUtility StatementType = "UTILITY"
)
// Values returns all known values for StatementType. Note that this can be
// expanded in the future, and so it is only as up to date as the client.
//
// The ordering of this slice is not guaranteed to be stable across updates.
func (StatementType) Values() []StatementType {
return []StatementType{
"DDL",
"DML",
"UTILITY",
}
}
type ThrottleReason string
// Enum values for ThrottleReason
const (
ThrottleReasonConcurrentQueryLimitExceeded ThrottleReason = "CONCURRENT_QUERY_LIMIT_EXCEEDED"
)
// Values returns all known values for ThrottleReason. Note that this can be
// expanded in the future, and so it is only as up to date as the client.
//
// The ordering of this slice is not guaranteed to be stable across updates.
func (ThrottleReason) Values() []ThrottleReason {
return []ThrottleReason{
"CONCURRENT_QUERY_LIMIT_EXCEEDED",
}
}
type WorkGroupState string
// Enum values for WorkGroupState
const (
WorkGroupStateEnabled WorkGroupState = "ENABLED"
WorkGroupStateDisabled WorkGroupState = "DISABLED"
)
// Values returns all known values for WorkGroupState. Note that this can be
// expanded in the future, and so it is only as up to date as the client.
//
// The ordering of this slice is not guaranteed to be stable across updates.
func (WorkGroupState) Values() []WorkGroupState {
return []WorkGroupState{
"ENABLED",
"DISABLED",
}
}