/
api_op_ListGameServerGroups.go
230 lines (196 loc) · 6.39 KB
/
api_op_ListGameServerGroups.go
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// Code generated by smithy-go-codegen DO NOT EDIT.
package gamelift
import (
"context"
"fmt"
awsmiddleware "github.com/aws/aws-sdk-go-v2/aws/middleware"
"github.com/aws/aws-sdk-go-v2/service/gamelift/types"
"github.com/aws/smithy-go/middleware"
smithyhttp "github.com/aws/smithy-go/transport/http"
)
// Lists a game server groups.
func (c *Client) ListGameServerGroups(ctx context.Context, params *ListGameServerGroupsInput, optFns ...func(*Options)) (*ListGameServerGroupsOutput, error) {
if params == nil {
params = &ListGameServerGroupsInput{}
}
result, metadata, err := c.invokeOperation(ctx, "ListGameServerGroups", params, optFns, c.addOperationListGameServerGroupsMiddlewares)
if err != nil {
return nil, err
}
out := result.(*ListGameServerGroupsOutput)
out.ResultMetadata = metadata
return out, nil
}
type ListGameServerGroupsInput struct {
// The game server groups' limit.
Limit *int32
// Specify the pagination token from a previous request to retrieve the next page
// of results.
NextToken *string
noSmithyDocumentSerde
}
type ListGameServerGroupsOutput struct {
// The game server groups' game server groups.
GameServerGroups []types.GameServerGroup
// Specify the pagination token from a previous request to retrieve the next page
// of results.
NextToken *string
// Metadata pertaining to the operation's result.
ResultMetadata middleware.Metadata
noSmithyDocumentSerde
}
func (c *Client) addOperationListGameServerGroupsMiddlewares(stack *middleware.Stack, options Options) (err error) {
if err := stack.Serialize.Add(&setOperationInputMiddleware{}, middleware.After); err != nil {
return err
}
err = stack.Serialize.Add(&awsAwsjson11_serializeOpListGameServerGroups{}, middleware.After)
if err != nil {
return err
}
err = stack.Deserialize.Add(&awsAwsjson11_deserializeOpListGameServerGroups{}, middleware.After)
if err != nil {
return err
}
if err := addProtocolFinalizerMiddlewares(stack, options, "ListGameServerGroups"); err != nil {
return fmt.Errorf("add protocol finalizers: %v", err)
}
if err = addlegacyEndpointContextSetter(stack, options); err != nil {
return err
}
if err = addSetLoggerMiddleware(stack, options); err != nil {
return err
}
if err = addClientRequestID(stack); err != nil {
return err
}
if err = addComputeContentLength(stack); err != nil {
return err
}
if err = addResolveEndpointMiddleware(stack, options); err != nil {
return err
}
if err = addComputePayloadSHA256(stack); err != nil {
return err
}
if err = addRetry(stack, options); err != nil {
return err
}
if err = addRawResponseToMetadata(stack); err != nil {
return err
}
if err = addRecordResponseTiming(stack); err != nil {
return err
}
if err = addClientUserAgent(stack, options); err != nil {
return err
}
if err = smithyhttp.AddErrorCloseResponseBodyMiddleware(stack); err != nil {
return err
}
if err = smithyhttp.AddCloseResponseBodyMiddleware(stack); err != nil {
return err
}
if err = addSetLegacyContextSigningOptionsMiddleware(stack); err != nil {
return err
}
if err = stack.Initialize.Add(newServiceMetadataMiddleware_opListGameServerGroups(options.Region), middleware.Before); err != nil {
return err
}
if err = addRecursionDetection(stack); err != nil {
return err
}
if err = addRequestIDRetrieverMiddleware(stack); err != nil {
return err
}
if err = addResponseErrorMiddleware(stack); err != nil {
return err
}
if err = addRequestResponseLogging(stack, options); err != nil {
return err
}
if err = addDisableHTTPSMiddleware(stack, options); err != nil {
return err
}
return nil
}
// ListGameServerGroupsAPIClient is a client that implements the
// ListGameServerGroups operation.
type ListGameServerGroupsAPIClient interface {
ListGameServerGroups(context.Context, *ListGameServerGroupsInput, ...func(*Options)) (*ListGameServerGroupsOutput, error)
}
var _ ListGameServerGroupsAPIClient = (*Client)(nil)
// ListGameServerGroupsPaginatorOptions is the paginator options for
// ListGameServerGroups
type ListGameServerGroupsPaginatorOptions struct {
// The game server groups' limit.
Limit int32
// Set to true if pagination should stop if the service returns a pagination token
// that matches the most recent token provided to the service.
StopOnDuplicateToken bool
}
// ListGameServerGroupsPaginator is a paginator for ListGameServerGroups
type ListGameServerGroupsPaginator struct {
options ListGameServerGroupsPaginatorOptions
client ListGameServerGroupsAPIClient
params *ListGameServerGroupsInput
nextToken *string
firstPage bool
}
// NewListGameServerGroupsPaginator returns a new ListGameServerGroupsPaginator
func NewListGameServerGroupsPaginator(client ListGameServerGroupsAPIClient, params *ListGameServerGroupsInput, optFns ...func(*ListGameServerGroupsPaginatorOptions)) *ListGameServerGroupsPaginator {
if params == nil {
params = &ListGameServerGroupsInput{}
}
options := ListGameServerGroupsPaginatorOptions{}
if params.Limit != nil {
options.Limit = *params.Limit
}
for _, fn := range optFns {
fn(&options)
}
return &ListGameServerGroupsPaginator{
options: options,
client: client,
params: params,
firstPage: true,
nextToken: params.NextToken,
}
}
// HasMorePages returns a boolean indicating whether more pages are available
func (p *ListGameServerGroupsPaginator) HasMorePages() bool {
return p.firstPage || (p.nextToken != nil && len(*p.nextToken) != 0)
}
// NextPage retrieves the next ListGameServerGroups page.
func (p *ListGameServerGroupsPaginator) NextPage(ctx context.Context, optFns ...func(*Options)) (*ListGameServerGroupsOutput, error) {
if !p.HasMorePages() {
return nil, fmt.Errorf("no more pages available")
}
params := *p.params
params.NextToken = p.nextToken
var limit *int32
if p.options.Limit > 0 {
limit = &p.options.Limit
}
params.Limit = limit
result, err := p.client.ListGameServerGroups(ctx, ¶ms, optFns...)
if err != nil {
return nil, err
}
p.firstPage = false
prevToken := p.nextToken
p.nextToken = result.NextToken
if p.options.StopOnDuplicateToken &&
prevToken != nil &&
p.nextToken != nil &&
*prevToken == *p.nextToken {
p.nextToken = nil
}
return result, nil
}
func newServiceMetadataMiddleware_opListGameServerGroups(region string) *awsmiddleware.RegisterServiceMetadata {
return &awsmiddleware.RegisterServiceMetadata{
Region: region,
ServiceID: ServiceID,
OperationName: "ListGameServerGroups",
}
}