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api_op_UpdateBuild.go
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api_op_UpdateBuild.go
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// Code generated by private/model/cli/gen-api/main.go. DO NOT EDIT.
package gamelift
import (
"context"
"github.com/aws/aws-sdk-go-v2/aws"
"github.com/aws/aws-sdk-go-v2/internal/awsutil"
)
// Represents the input for a request action.
type UpdateBuildInput struct {
_ struct{} `type:"structure"`
// Unique identifier for a build to update.
//
// BuildId is a required field
BuildId *string `type:"string" required:"true"`
// Descriptive label that is associated with a build. Build names do not need
// to be unique.
Name *string `min:"1" type:"string"`
// Version that is associated with a build or script. Version strings do not
// need to be unique.
Version *string `min:"1" type:"string"`
}
// String returns the string representation
func (s UpdateBuildInput) String() string {
return awsutil.Prettify(s)
}
// Validate inspects the fields of the type to determine if they are valid.
func (s *UpdateBuildInput) Validate() error {
invalidParams := aws.ErrInvalidParams{Context: "UpdateBuildInput"}
if s.BuildId == nil {
invalidParams.Add(aws.NewErrParamRequired("BuildId"))
}
if s.Name != nil && len(*s.Name) < 1 {
invalidParams.Add(aws.NewErrParamMinLen("Name", 1))
}
if s.Version != nil && len(*s.Version) < 1 {
invalidParams.Add(aws.NewErrParamMinLen("Version", 1))
}
if invalidParams.Len() > 0 {
return invalidParams
}
return nil
}
// Represents the returned data in response to a request action.
type UpdateBuildOutput struct {
_ struct{} `type:"structure"`
// Object that contains the updated build record.
Build *Build `type:"structure"`
}
// String returns the string representation
func (s UpdateBuildOutput) String() string {
return awsutil.Prettify(s)
}
const opUpdateBuild = "UpdateBuild"
// UpdateBuildRequest returns a request value for making API operation for
// Amazon GameLift.
//
// Updates metadata in a build record, including the build name and version.
// To update the metadata, specify the build ID to update and provide the new
// values. If successful, a build object containing the updated metadata is
// returned.
//
// Learn more
//
// Working with Builds (https://docs.aws.amazon.com/gamelift/latest/developerguide/build-intro.html)
//
// Related operations
//
// * CreateBuild
//
// * ListBuilds
//
// * DescribeBuild
//
// * UpdateBuild
//
// * DeleteBuild
//
// // Example sending a request using UpdateBuildRequest.
// req := client.UpdateBuildRequest(params)
// resp, err := req.Send(context.TODO())
// if err == nil {
// fmt.Println(resp)
// }
//
// Please also see https://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/UpdateBuild
func (c *Client) UpdateBuildRequest(input *UpdateBuildInput) UpdateBuildRequest {
op := &aws.Operation{
Name: opUpdateBuild,
HTTPMethod: "POST",
HTTPPath: "/",
}
if input == nil {
input = &UpdateBuildInput{}
}
req := c.newRequest(op, input, &UpdateBuildOutput{})
return UpdateBuildRequest{Request: req, Input: input, Copy: c.UpdateBuildRequest}
}
// UpdateBuildRequest is the request type for the
// UpdateBuild API operation.
type UpdateBuildRequest struct {
*aws.Request
Input *UpdateBuildInput
Copy func(*UpdateBuildInput) UpdateBuildRequest
}
// Send marshals and sends the UpdateBuild API request.
func (r UpdateBuildRequest) Send(ctx context.Context) (*UpdateBuildResponse, error) {
r.Request.SetContext(ctx)
err := r.Request.Send()
if err != nil {
return nil, err
}
resp := &UpdateBuildResponse{
UpdateBuildOutput: r.Request.Data.(*UpdateBuildOutput),
response: &aws.Response{Request: r.Request},
}
return resp, nil
}
// UpdateBuildResponse is the response type for the
// UpdateBuild API operation.
type UpdateBuildResponse struct {
*UpdateBuildOutput
response *aws.Response
}
// SDKResponseMetdata returns the response metadata for the
// UpdateBuild request.
func (r *UpdateBuildResponse) SDKResponseMetdata() *aws.Response {
return r.response
}