/
api_op_DeleteFleet.go
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/
api_op_DeleteFleet.go
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// Code generated by private/model/cli/gen-api/main.go. DO NOT EDIT.
package gamelift
import (
"context"
"github.com/aws/aws-sdk-go-v2/aws"
"github.com/aws/aws-sdk-go-v2/internal/awsutil"
"github.com/aws/aws-sdk-go-v2/private/protocol"
"github.com/aws/aws-sdk-go-v2/private/protocol/jsonrpc"
)
// Represents the input for a request action.
type DeleteFleetInput struct {
_ struct{} `type:"structure"`
// A unique identifier for a fleet to be deleted. You can use either the fleet
// ID or ARN value.
//
// FleetId is a required field
FleetId *string `type:"string" required:"true"`
}
// String returns the string representation
func (s DeleteFleetInput) String() string {
return awsutil.Prettify(s)
}
// Validate inspects the fields of the type to determine if they are valid.
func (s *DeleteFleetInput) Validate() error {
invalidParams := aws.ErrInvalidParams{Context: "DeleteFleetInput"}
if s.FleetId == nil {
invalidParams.Add(aws.NewErrParamRequired("FleetId"))
}
if invalidParams.Len() > 0 {
return invalidParams
}
return nil
}
type DeleteFleetOutput struct {
_ struct{} `type:"structure"`
}
// String returns the string representation
func (s DeleteFleetOutput) String() string {
return awsutil.Prettify(s)
}
const opDeleteFleet = "DeleteFleet"
// DeleteFleetRequest returns a request value for making API operation for
// Amazon GameLift.
//
// Deletes everything related to a fleet. Before deleting a fleet, you must
// set the fleet's desired capacity to zero. See UpdateFleetCapacity.
//
// If the fleet being deleted has a VPC peering connection, you first need to
// get a valid authorization (good for 24 hours) by calling CreateVpcPeeringAuthorization.
// You do not need to explicitly delete the VPC peering connection--this is
// done as part of the delete fleet process.
//
// This action removes the fleet and its resources. Once a fleet is deleted,
// you can no longer use any of the resource in that fleet.
//
// Learn more
//
// Setting up GameLift Fleets (https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html)
//
// Related operations
//
// * CreateFleet
//
// * ListFleets
//
// * DeleteFleet
//
// * DescribeFleetAttributes
//
// * UpdateFleetAttributes
//
// * StartFleetActions or StopFleetActions
//
// // Example sending a request using DeleteFleetRequest.
// req := client.DeleteFleetRequest(params)
// resp, err := req.Send(context.TODO())
// if err == nil {
// fmt.Println(resp)
// }
//
// Please also see https://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DeleteFleet
func (c *Client) DeleteFleetRequest(input *DeleteFleetInput) DeleteFleetRequest {
op := &aws.Operation{
Name: opDeleteFleet,
HTTPMethod: "POST",
HTTPPath: "/",
}
if input == nil {
input = &DeleteFleetInput{}
}
req := c.newRequest(op, input, &DeleteFleetOutput{})
req.Handlers.Unmarshal.Remove(jsonrpc.UnmarshalHandler)
req.Handlers.Unmarshal.PushBackNamed(protocol.UnmarshalDiscardBodyHandler)
return DeleteFleetRequest{Request: req, Input: input, Copy: c.DeleteFleetRequest}
}
// DeleteFleetRequest is the request type for the
// DeleteFleet API operation.
type DeleteFleetRequest struct {
*aws.Request
Input *DeleteFleetInput
Copy func(*DeleteFleetInput) DeleteFleetRequest
}
// Send marshals and sends the DeleteFleet API request.
func (r DeleteFleetRequest) Send(ctx context.Context) (*DeleteFleetResponse, error) {
r.Request.SetContext(ctx)
err := r.Request.Send()
if err != nil {
return nil, err
}
resp := &DeleteFleetResponse{
DeleteFleetOutput: r.Request.Data.(*DeleteFleetOutput),
response: &aws.Response{Request: r.Request},
}
return resp, nil
}
// DeleteFleetResponse is the response type for the
// DeleteFleet API operation.
type DeleteFleetResponse struct {
*DeleteFleetOutput
response *aws.Response
}
// SDKResponseMetdata returns the response metadata for the
// DeleteFleet request.
func (r *DeleteFleetResponse) SDKResponseMetdata() *aws.Response {
return r.response
}