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clown_mime.dm
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clown_mime.dm
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/obj/item/clothing/under/rank/civilian/mime
name = "mime's outfit"
desc = "It's not very colourful."
icon_state = "mime"
inhand_icon_state = "mime"
/obj/item/clothing/under/rank/civilian/mime/skirt
name = "mime's skirt"
desc = "It's not very colourful."
icon_state = "mime_skirt"
inhand_icon_state = "mime"
body_parts_covered = CHEST|GROIN|ARMS
dying_key = DYE_REGISTRY_JUMPSKIRT
fitted = FEMALE_UNIFORM_TOP
/obj/item/clothing/under/rank/civilian/mime/sexy
name = "sexy mime outfit"
desc = "Pretty inappropriate for a circus."
icon_state = "sexymime"
inhand_icon_state = "sexymime"
body_parts_covered = CHEST|GROIN|LEGS
fitted = FEMALE_UNIFORM_TOP
can_adjust = FALSE
/obj/item/clothing/under/rank/civilian/clown
name = "clown suit"
desc = "<i>'HONK!'</i>"
icon_state = "clown"
inhand_icon_state = "clown"
species_exception = list(/datum/species/golem/bananium)
fitted = FEMALE_UNIFORM_TOP
can_adjust = FALSE
/obj/item/clothing/under/rank/civilian/clown/Initialize(mapload)
. = ..()
AddComponent(/datum/component/squeak, list('sound/items/bikehorn.ogg'=1), 50, falloff_exponent = 20) //die off quick please
AddElement(/datum/element/swabable, CELL_LINE_TABLE_CLOWN, CELL_VIRUS_TABLE_GENERIC, rand(2,3), 0)
/obj/item/clothing/under/rank/civilian/clown/blue
name = "blue clown suit"
desc = "<i>'BLUE HONK!'</i>"
icon_state = "blueclown"
inhand_icon_state = "blueclown"
/obj/item/clothing/under/rank/civilian/clown/green
name = "green clown suit"
desc = "<i>'GREEN HONK!'</i>"
icon_state = "greenclown"
inhand_icon_state = "greenclown"
/obj/item/clothing/under/rank/civilian/clown/yellow
name = "yellow clown suit"
desc = "<i>'YELLOW HONK!'</i>"
icon_state = "yellowclown"
inhand_icon_state = "yellowclown"
/obj/item/clothing/under/rank/civilian/clown/purple
name = "purple clown suit"
desc = "<i>'PURPLE HONK!'</i>"
icon_state = "purpleclown"
inhand_icon_state = "purpleclown"
/obj/item/clothing/under/rank/civilian/clown/orange
name = "orange clown suit"
desc = "<i>'ORANGE HONK!'</i>"
icon_state = "orangeclown"
inhand_icon_state = "orangeclown"
/obj/item/clothing/under/rank/civilian/clown/rainbow
name = "rainbow clown suit"
desc = "<i>'R A I N B O W HONK!'</i>"
icon_state = "rainbowclown"
inhand_icon_state = "rainbowclown"
/obj/item/clothing/under/rank/civilian/clown/jester
name = "jester suit"
desc = "A jolly dress, well suited to entertain your master, nuncle."
icon_state = "jester"
/obj/item/clothing/under/rank/civilian/clown/jester/alt
icon_state = "jester2"
/obj/item/clothing/under/rank/civilian/clown/sexy
name = "sexy-clown suit"
desc = "It makes you look HONKable!"
icon_state = "sexyclown"
inhand_icon_state = "sexyclown"