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ObjectDeliverer for 4.27? #48

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Lildreas opened this issue Sep 9, 2021 · 3 comments
Closed

ObjectDeliverer for 4.27? #48

Lildreas opened this issue Sep 9, 2021 · 3 comments

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@Lildreas
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Lildreas commented Sep 9, 2021

Hi,
I'm still a very happy user of your plugin, and I will now switch to Unreal 4.27.
I can see that you weren't able to invest much work into the plugin in the last months - and I completely understand, as you don't even charge money for it (and even if you did I guess the returns from the Marketplace earnings would be very small).

Question: Do you still plan to maintain the project and update it for new versions? Or should I try to recompile it myself for 4.27 and hope for the best?

Thanks again for your effort,
best from Germany
Andreas

@Lildreas
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Lildreas commented Oct 4, 2021

Hi,

I tried to compile for 4.27 myself, and the compilation worked after I changed one line because of an error, had to change it to:
_ip = _ip.Replace(TEXT(" "), TEXT(""));

Afterwards I tried to use the compiled plugin in my 4.27 project and it worked in the editor, the plugin was loaded and the code from it (receiving UDP messages) worked.

But when I package the project it doesn't work, I get:

UATHelper: Packaging (Windows (64-bit)): LogPluginManager: Warning: Plugin 'ObjectDeliverer' is not compatible with the current engine version (4.26.0)
UATHelper: Packaging (Windows (64-bit)): LogPluginManager: Display: Skipping load of 'ObjectDeliverer'.
PackagingResults: Warning: Plugin 'ObjectDeliverer' is not compatible with the current engine version (4.26.0)

And then the packaging fails.

Any ideas?

Thanks & best
Andreas

@Lildreas
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Lildreas commented Oct 4, 2021

Hi again,

ok, it was easy - I just had to change the version number in the .uproject file, too. Then I was able to package everything.

Cheers,
Andreas

@ayumax ayumax closed this as completed Dec 2, 2021
@1000ping
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1000ping commented Apr 9, 2022

Thanks a lot sir this helped a lot, and I think you meant .uplugin instead of uproject because that what I did I had a plugin for 4.27 but my engine version was 4.27.2 so I changed plugin ver to 4.27.2 and build the plugin again along with the project and it worked.

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3 participants