/
model_rules_engine_result_response_behaviors.go
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/
model_rules_engine_result_response_behaviors.go
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/*
Edge Application API
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: 2.0.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package edgeapplications
import (
"encoding/json"
)
// checks if the RulesEngineResultResponseBehaviors type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &RulesEngineResultResponseBehaviors{}
// RulesEngineResultResponseBehaviors struct for RulesEngineResultResponseBehaviors
type RulesEngineResultResponseBehaviors struct {
Name string `json:"name"`
Target *string `json:"target,omitempty"`
}
// NewRulesEngineResultResponseBehaviors instantiates a new RulesEngineResultResponseBehaviors object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewRulesEngineResultResponseBehaviors(name string) *RulesEngineResultResponseBehaviors {
this := RulesEngineResultResponseBehaviors{}
this.Name = name
return &this
}
// NewRulesEngineResultResponseBehaviorsWithDefaults instantiates a new RulesEngineResultResponseBehaviors object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewRulesEngineResultResponseBehaviorsWithDefaults() *RulesEngineResultResponseBehaviors {
this := RulesEngineResultResponseBehaviors{}
return &this
}
// GetName returns the Name field value
func (o *RulesEngineResultResponseBehaviors) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *RulesEngineResultResponseBehaviors) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *RulesEngineResultResponseBehaviors) SetName(v string) {
o.Name = v
}
// GetTarget returns the Target field value if set, zero value otherwise.
func (o *RulesEngineResultResponseBehaviors) GetTarget() string {
if o == nil || IsNil(o.Target) {
var ret string
return ret
}
return *o.Target
}
// GetTargetOk returns a tuple with the Target field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RulesEngineResultResponseBehaviors) GetTargetOk() (*string, bool) {
if o == nil || IsNil(o.Target) {
return nil, false
}
return o.Target, true
}
// HasTarget returns a boolean if a field has been set.
func (o *RulesEngineResultResponseBehaviors) HasTarget() bool {
if o != nil && !IsNil(o.Target) {
return true
}
return false
}
// SetTarget gets a reference to the given string and assigns it to the Target field.
func (o *RulesEngineResultResponseBehaviors) SetTarget(v string) {
o.Target = &v
}
func (o RulesEngineResultResponseBehaviors) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o RulesEngineResultResponseBehaviors) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["name"] = o.Name
if !IsNil(o.Target) {
toSerialize["target"] = o.Target
}
return toSerialize, nil
}
type NullableRulesEngineResultResponseBehaviors struct {
value *RulesEngineResultResponseBehaviors
isSet bool
}
func (v NullableRulesEngineResultResponseBehaviors) Get() *RulesEngineResultResponseBehaviors {
return v.value
}
func (v *NullableRulesEngineResultResponseBehaviors) Set(val *RulesEngineResultResponseBehaviors) {
v.value = val
v.isSet = true
}
func (v NullableRulesEngineResultResponseBehaviors) IsSet() bool {
return v.isSet
}
func (v *NullableRulesEngineResultResponseBehaviors) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableRulesEngineResultResponseBehaviors(val *RulesEngineResultResponseBehaviors) *NullableRulesEngineResultResponseBehaviors {
return &NullableRulesEngineResultResponseBehaviors{value: val, isSet: true}
}
func (v NullableRulesEngineResultResponseBehaviors) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableRulesEngineResultResponseBehaviors) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}