/
game.coffee
139 lines (121 loc) · 3.11 KB
/
game.coffee
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express = require 'express'
hbs = require 'hbs'
app = module.exports = express.createServer()
_ = require( 'underscore' )._
app.io = require( 'socket.io' ).listen( app )
app.everyauth = require 'everyauth'
MemoryStore = express.session.MemoryStore
Communicator = require './server/communicator'
GameServer = require './server/GameServer'
Promise = require "promised-io/promise"
request = require 'request'
app.Mongoose = require 'mongoose'
app.sessionStore = new MemoryStore()
app.everyauth.helpExpress app
#config the app
config = require('./config.coffee')(app, express)
app.gameServer = new GameServer
app.communicator = new Communicator app
app.get '/lobby2', ( req, res ) ->
if app.requireAuth and not req.loggedIn
res.redirect '/'
else
#history = app.getHistory req.user
#highscores = app.getHighscores()
games = JSON.parse app.gameServer.getGames()
games = _.map games, ( o ) ->
o.playersConnected = ( _.flatten o.players ).length
o.playersRequried =
o.typeData.numberOfSides *
o.typeData.playersOnASide
o
res.render 'lobby2',
games: games
title: 'Signals - lobby'
bodyClass: 'lobby'
history:[
{name: "Piotr Bar"
result: "Won"},
{name: "Robert Kruszewski"
result: "Defeated"},
{name: "Łukasz Koprowski"
result: "Won"}
]
highscores:[
{
position: 1
name: "Łukasz Koprowski"
points: 1234
},
{
position: 2
name: "Piotr Bar"
points: 1034
},
{
position:3
name: "Robert Kruszewski"
points: 1002
},
{
name: "Piotr Bar"
points: 1034
},
{
name: "Robert Kruszewski"
points: 1002
},
{
name: "Piotr Bar"
points: 1034
},
{
name: "Robert Kruszewski"
points: 1002
},
{
name: "Piotr Bar"
points: 1034
},
{
name: "Robert Kruszewski"
points: 1002
},
{
name: "Robert Kruszewski"
points: 1002
}
]
app.get '/game/join', ( req, res ) ->
if app.requireAuth and req.loggedIn
#Get player and game details
player = req.user.id
gameName = app.gameServer.joinGame player
res.redirect '/game/' + gameName
else
res.redirect '/'
app.get '/game/:gameName', ( req, res ) ->
if app.requireAuth and req.loggedIn
userId = req.user.id
game = app.gameServer.getUserGame userId
[x, y] = app.gameServer.getUIDimensions game.name
if game.name isnt req.params.gameName
res.redirect '/game/' + game.name
else
res.render 'board',
x: x
y: y
else
res.redirect '/'
app.get '/', ( req, res ) ->
if app.requireAuth and req.loggedIn
res.redirect 'lobby2'
else
res.render 'index',
title: 'Signals'
bodyClass: 'entrance'
port = process.env.PORT || process.env['PORT_WWW'] || 3000
app.listen port, ->
console.log "Listening on " + port
app.on 'close', ->
done()