Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

2D raycast lighting #66

Open
3 of 5 tasks
Juyas opened this issue Nov 4, 2021 · 2 comments
Open
3 of 5 tasks

2D raycast lighting #66

Juyas opened this issue Nov 4, 2021 · 2 comments
Assignees
Labels
enhancement New feature or request
Projects
Milestone

Comments

@Juyas
Copy link
Collaborator

Juyas commented Nov 4, 2021

  • tangent point calculation
  • raycast against polygons
  • raycast against circle
  • light - color support and gradient
  • opacity
@Juyas Juyas created this issue from a note in Roadmap (In progress) Nov 4, 2021
@Juyas Juyas self-assigned this Nov 4, 2021
@Juyas Juyas added the enhancement New feature or request label Nov 4, 2021
@Juyas Juyas added this to the Release 1.0 milestone Nov 4, 2021
@Juyas
Copy link
Collaborator Author

Juyas commented Nov 4, 2021

fork/lightrays

@Juyas
Copy link
Collaborator Author

Juyas commented Nov 7, 2021

having some talk with @athaun and @PixelRifts about how to implement this the right, we didnt agree yet.
compute shaders and different solutions for dividing up the process were discussed.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
Status: Milestone 1.1+
Roadmap
In progress
Development

No branches or pull requests

2 participants