/
World.java
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/
World.java
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/*
* Copyright (C) 2013-2014 Byron 3D Games Studio (www.b3dgs.com) Pierre-Alexandre (contact@b3dgs.com)
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package com.b3dgs.lionengine.example.game.world;
import java.io.IOException;
import com.b3dgs.lionengine.Config;
import com.b3dgs.lionengine.TextStyle;
import com.b3dgs.lionengine.core.Core;
import com.b3dgs.lionengine.core.Graphic;
import com.b3dgs.lionengine.core.Text;
import com.b3dgs.lionengine.game.WorldGame;
import com.b3dgs.lionengine.stream.FileReading;
import com.b3dgs.lionengine.stream.FileWriting;
/**
* World implementation.
*
* @author Pierre-Alexandre (contact@b3dgs.com)
*/
final class World
extends WorldGame
{
/** The text. */
private final Text text;
/** The str. */
private String str;
/**
* @see WorldGame#WorldGame(Config)
*/
World(Config config)
{
super(config);
text = Core.GRAPHIC.createText(Text.SERIF, 12, TextStyle.NORMAL);
}
/*
* WorldGame
*/
@Override
public void update(double extrp)
{
// Nothing do update
}
@Override
public void render(Graphic g)
{
g.clear(0, 0, width, height);
text.draw(g, 10, 10, str);
}
@Override
protected void saving(FileWriting file) throws IOException
{
file.writeString("world");
}
@Override
protected void loading(FileReading file) throws IOException
{
str = file.readString();
}
}