/
Client.java
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/
Client.java
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/*
* Copyright (C) 2013-2017 Byron 3D Games Studio (www.b3dgs.com) Pierre-Alexandre (contact@b3dgs.com)
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package com.b3dgs.lionengine.example.game.chat;
import com.b3dgs.lionengine.network.purview.NetworkableModel;
/**
* Network client.
*/
class Client extends NetworkableModel
{
/** Client name. */
private String name;
/**
* Constructor.
*/
public Client()
{
super();
}
/**
* Set the client name.
*
* @param name The client name.
*/
public void setName(String name)
{
this.name = name;
}
/**
* Get the client name.
*
* @return The client name.
*/
public String getName()
{
return name;
}
}