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Sticky Aim #1401

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ItsToxicGG opened this issue Apr 27, 2024 · 3 comments
Open

Sticky Aim #1401

ItsToxicGG opened this issue Apr 27, 2024 · 3 comments
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enhancement New feature or request

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@ItsToxicGG
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Adding sticky aim as an option

@whoswhip
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Not possible, since Aimmy is AI powered, the AI cannot tell the difference between one detection/enemy and another

@ghost
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ghost commented May 2, 2024

Not possible, since Aimmy is AI powered, the AI cannot tell the difference between one detection/enemy and another

how about only aim which is more close to crosshair?
nah cant work

@Babyhamsta
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Adding sticky aim as an option

Not possible, since Aimmy is AI powered, the AI cannot tell the difference between one detection/enemy and another

It's potentially possible as you can force the AI to stick to a detection a tad bit longer before trying to move to another. Thus seeming more like sticky aim. It is harder due to it being AI.

@Babyhamsta Babyhamsta added the enhancement New feature or request label Jun 25, 2024
Repository owner deleted a comment from elderCZE Jul 27, 2024
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3 participants