Name | Type | Description | Notes |
---|---|---|---|
Engine | Pointer to string | Engine that will run the script | [optional] |
EngineGroup | Pointer to string | EngineGroup that will run the script | [optional] |
func NewEngineInfo() *EngineInfo
NewEngineInfo instantiates a new EngineInfo object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewEngineInfoWithDefaults() *EngineInfo
NewEngineInfoWithDefaults instantiates a new EngineInfo object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *EngineInfo) GetEngine() string
GetEngine returns the Engine field if non-nil, zero value otherwise.
func (o *EngineInfo) GetEngineOk() (*string, bool)
GetEngineOk returns a tuple with the Engine field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *EngineInfo) SetEngine(v string)
SetEngine sets Engine field to given value.
func (o *EngineInfo) HasEngine() bool
HasEngine returns a boolean if a field has been set.
func (o *EngineInfo) GetEngineGroup() string
GetEngineGroup returns the EngineGroup field if non-nil, zero value otherwise.
func (o *EngineInfo) GetEngineGroupOk() (*string, bool)
GetEngineGroupOk returns a tuple with the EngineGroup field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *EngineInfo) SetEngineGroup(v string)
SetEngineGroup sets EngineGroup field to given value.
func (o *EngineInfo) HasEngineGroup() bool
HasEngineGroup returns a boolean if a field has been set.