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EngineInfo.md

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EngineInfo

Properties

Name Type Description Notes
Engine Pointer to string Engine that will run the script [optional]
EngineGroup Pointer to string EngineGroup that will run the script [optional]

Methods

NewEngineInfo

func NewEngineInfo() *EngineInfo

NewEngineInfo instantiates a new EngineInfo object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewEngineInfoWithDefaults

func NewEngineInfoWithDefaults() *EngineInfo

NewEngineInfoWithDefaults instantiates a new EngineInfo object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetEngine

func (o *EngineInfo) GetEngine() string

GetEngine returns the Engine field if non-nil, zero value otherwise.

GetEngineOk

func (o *EngineInfo) GetEngineOk() (*string, bool)

GetEngineOk returns a tuple with the Engine field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetEngine

func (o *EngineInfo) SetEngine(v string)

SetEngine sets Engine field to given value.

HasEngine

func (o *EngineInfo) HasEngine() bool

HasEngine returns a boolean if a field has been set.

GetEngineGroup

func (o *EngineInfo) GetEngineGroup() string

GetEngineGroup returns the EngineGroup field if non-nil, zero value otherwise.

GetEngineGroupOk

func (o *EngineInfo) GetEngineGroupOk() (*string, bool)

GetEngineGroupOk returns a tuple with the EngineGroup field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetEngineGroup

func (o *EngineInfo) SetEngineGroup(v string)

SetEngineGroup sets EngineGroup field to given value.

HasEngineGroup

func (o *EngineInfo) HasEngineGroup() bool

HasEngineGroup returns a boolean if a field has been set.

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