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Graphical artifact in Super Mario Land #9

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Baekalfen opened this issue Nov 6, 2016 · 1 comment
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Graphical artifact in Super Mario Land #9

Baekalfen opened this issue Nov 6, 2016 · 1 comment

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@Baekalfen
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When pausing the game, the "pause" text is split in two horizontally.

@Baekalfen
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Baekalfen commented Nov 6, 2016

The error is most likely related to similar error in Pokemon, where the screen effect off an attack makes the same artifact across the screen.

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The error is with certainty located in the code for calculating scanlines when the scanlines do not line up with a multiple of 8.

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