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Observation - When naming network boxes for props, if there are spaces in the name, the props will not load. #18
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Yeah, the example_Forest_Gully file has way more notes and guides you through the entire terrain process, it is worth a browse through. That said, I found the root of the problem and a fix should go out in the next version: There is a function to isolate the group of items to be selected on some of the Houdini nodes: It needed to be protected by quotes to preserve the entire name with spaces: It is in a few places in the Tiler and the Scatter nodes so I'll fix it, test it out then add it to the next release. |
I'll have to dig around and find that. :) - Thanks. |
It is in the directory for the toolset, under hip/examples/... |
Not a real issue, just an observation of an idiosyncrasy that may be worth noting in the comments of the default terrain setup. When naming network boxes for props, if there are spaces in the name, the props will not load. This can be replicated by renaming a prop network box to have a space rather than underscore, correcting the node reference, and refreshing the biome.
Replacing spaces in the name with underscores (as god intended for all naming conventions) resolves this issue. Took me a while to figure this out because I usually favor underscores.
-Oz
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