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Melnorme background switch from blue to red is jerky #15

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GoogleCodeExporter opened this issue Jan 17, 2016 · 15 comments
Closed

Melnorme background switch from blue to red is jerky #15

GoogleCodeExporter opened this issue Jan 17, 2016 · 15 comments

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See capture.
Melnorme background is supposed to turn to purple when ready to trade and to 
turn blue when ready to fight.


Original issue reported on code.google.com by Awakened...@gmail.com on 7 Dec 2012 at 5:55

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Added graphics. Comm graphics needs to be re-programmed.

Original comment by dczanik@gmail.com on 10 Dec 2012 at 11:15

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Got the purple bg working (rudimentarily). Now we need the blue gfx.

Original comment by Jaakko.M...@gmail.com on 12 Dec 2012 at 1:48

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When does the background turn blue?  Anyways... blue graphics addded. More 
frames from red to purple too. 

Ping-Pong. Back to Jaakko!

Original comment by dczanik@gmail.com on 13 Dec 2012 at 1:15

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It turns blue at the very first time you encounter Melnorme, if you threaten 
them. It's their "attack" color :-)

Original comment by Awakened...@gmail.com on 13 Dec 2012 at 2:27

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Blue now added in addition to purple. Will need to test though.

Original comment by Jaakko.M...@gmail.com on 14 Dec 2012 at 9:22

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Original comment by Jaakko.M...@gmail.com on 14 Dec 2012 at 9:22

  • Changed state: Started

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I haven't still figured out a way to make the transition smooth instead of 
single-frame change. Increasing .pngs and lines in the .ani file don't help, 
it's a matter of getting the ONE_SHOT_ANIM wirking correctly. Need to figure 
out how it goes...

Original comment by Jaakko.M...@gmail.com on 14 Dec 2012 at 9:35

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They should work now! (r697)

Original comment by Jaakko.M...@gmail.com on 14 Dec 2012 at 10:14

  • Changed state: Fixed

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Nice!

Original comment by Awakened...@gmail.com on 20 Dec 2012 at 6:32

  • Changed state: Verified

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It seems the screen turns purple twice when you meet the melnorme.
It immediately goes from red to purple when he starts speaking, then back to 
red, then back to purple where it stays.

In my memory, it's red as long as he talks, until he starts trading "Now, What 
can We do For you, Today?" and then it becomes purple and stays purple.

Original comment by Awakened...@gmail.com on 21 Dec 2012 at 6:10

  • Changed state: Accepted

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Well spotted. I removed an unnecessary color change from the start of Melnorme 
comms, worked for me, but do test still!

Original comment by Jaakko.M...@gmail.com on 21 Dec 2012 at 7:08

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Original comment by Jaakko.M...@gmail.com on 21 Dec 2012 at 7:15

  • Changed state: Fixed

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Still a glitch when switching from blue back to red.
This happens when you have threatened the Melnorme (they switch to blue) and 
then later in the conversation you tell them you were joking and were just 
"testing" and are in fact friendly. They turn back to red, but you can see some 
sort of a square visually (probably not enough steps to make it smooth or 
something).

I am adjusting the title and putting it back to open on a low priority.

Original comment by Awakened...@gmail.com on 26 Dec 2012 at 4:33

  • Changed title: Melnorme background switch from blue to red is jerky
  • Changed state: Accepted
  • Added labels: Priority-Low
  • Removed labels: Priority-Medium

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r821 should take care of this!

Original comment by Jaakko.M...@gmail.com on 28 Dec 2012 at 1:14

  • Changed state: Fixed

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Verified.

Original comment by Jaakko.M...@gmail.com on 25 Mar 2013 at 6:20

  • Changed state: Verified

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