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I can see the texture example successfully build / extract to vendor folder etc.
I have spent last day and half attempting to use this code in project above.
I can see the vendor folder get populated just as the sample project does - but I can't verify I can then use the asyncdisplaykit inside a project.
I started to install telusi and went down that rabbit hole attempting to generate an xcode project
it wasn't succesful. I guess the texture sample is just a framework?
I want a TextureProject sample that does same as texture - but uses it inside a appdelegate.swift
It's like I'm missing a global configuration.... been pulling my hair out....
Please help.
BACKGROUND
Telegram uses a slimmed down fork of asyncdisplaykit locally - but they threw out some useful classes.
I'm attempting to upgrade it.
The text was updated successfully, but these errors were encountered:
https://github.com/wweevv-johndpope/Telegram-iOS/tree/dev/async
I can see the texture example successfully build / extract to vendor folder etc.
I have spent last day and half attempting to use this code in project above.
I can see the vendor folder get populated just as the sample project does - but I can't verify I can then use the asyncdisplaykit inside a project.
I started to install telusi and went down that rabbit hole attempting to generate an xcode project
![Screen Shot 2022-08-27 at 9 50 17 pm](https://user-images.githubusercontent.com/109928647/187028925-e1f7039f-23f9-4945-86b5-30f2f942f05e.png)
it wasn't succesful. I guess the texture sample is just a framework?
I want a TextureProject sample that does same as texture - but uses it inside a appdelegate.swift
It's like I'm missing a global configuration.... been pulling my hair out....
Please help.
BACKGROUND
Telegram uses a slimmed down fork of asyncdisplaykit locally - but they threw out some useful classes.
I'm attempting to upgrade it.
The text was updated successfully, but these errors were encountered: