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DirectedALGraph.cs
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DirectedALGraph.cs
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using DSA.Algorithms.Sorting;
using DSA.DataStructures.Interfaces;
using System;
using System.Collections.Generic;
using System.Linq;
namespace DSA.DataStructures.Graphs
{
/// <summary>
/// Represents a directed and unweighted adjacency list graph with optimized amortized O(1) edge lookup and removal.
/// </summary>
/// <typeparam name="TVertex">The data type of the vertices. TVertex implements <see cref="IComparable{T}"/>.</typeparam>
public class DirectedALGraph<TVertex> : IGraph<TVertex>
where TVertex : IComparable<TVertex>
{
/// <summary>
/// Represents the connections between each vertex and its neighbours.
/// </summary>
internal Dictionary<TVertex, HashSet<TVertex>> adjacencyList;
/// <summary>
/// Determines whether the <see cref="DirectedALGraph{TVertex}"/> is directed.
/// </summary>
public bool IsDirected { get { return true; } }
/// <summary>
/// Deteremines whether the <see cref="DirectedALGraph{TVertex}"/> is weighted.
/// </summary>
public bool IsWeighted { get { return false; } }
/// <summary>
/// Gets the number of edges in the <see cref="DirectedALGraph{TVertex}"/>.
/// </summary>
public int EdgesCount { get; internal set; }
/// <summary>
/// Gets the number of vertices in the <see cref="DirectedALGraph{TVertex}"/>.
/// </summary>
public int VerticesCount { get; internal set; }
/// <summary>
/// Gets the vertices in the <see cref="DirectedALGraph{TVertex}"/>.
/// </summary>
public IEnumerable<TVertex> Vertices
{
get
{
List<TVertex> vertices = new List<TVertex>(VerticesCount);
foreach (var vertex in adjacencyList.Keys)
{
vertices.Add(vertex);
}
return vertices;
}
}
/// <summary>
/// Gets the vertices in the <see cref="DirectedALGraph{TVertex}"/> in sorted ascending order.
/// </summary>
public IEnumerable<TVertex> VerticesSorted
{
get
{
List<TVertex> vertices = new List<TVertex>(VerticesCount);
foreach (var vertex in adjacencyList.Keys)
{
vertices.Add(vertex);
}
if (vertices.Count > 0)
vertices.QuickSort();
return vertices;
}
}
/// <summary>
/// Gets the edges in the <see cref="DirectedALGraph{TVertex}"/>.
/// </summary>
public IEnumerable<UnweightedEdge<TVertex>> Edges
{
get
{
foreach (var kvp in adjacencyList)
{
foreach (var adjacent in kvp.Value)
{
yield return new UnweightedEdge<TVertex>(kvp.Key, adjacent);
}
}
}
}
/// <summary>
/// Creates a new instance of the <see cref="DirectedALGraph{TVertex}"/>.
/// </summary>
public DirectedALGraph()
{
adjacencyList = new Dictionary<TVertex, HashSet<TVertex>>();
EdgesCount = 0;
VerticesCount = 0;
}
/// <summary>
/// Adds an edge defined by the given vertices to the <see cref="DirectedALGraph{TVertex}"/>. If the vertices are not present in the graph they will be added.
/// </summary>
/// <param name="source">The source vertex of the edge.</param>
/// <param name="destination">The destination vertex of the edge.</param>
/// <returns>Returns true if the edge was added successfully; otherwise false. Also returns false if edge already exists.</returns>
public bool AddEdge(TVertex source, TVertex destination)
{
if (object.Equals(source, destination)) return false;
// Add first vertex if it is not in the graph
if (!AddVertex(source))
if (adjacencyList[source].Contains(destination))// if the vertices are connected
return false;// we return false
// Here the firstVertex is in the graph, so we connect it with the second
adjacencyList[source].Add(destination);
EdgesCount++;
return true;
}
/// <summary>
/// Adds a vertex to the <see cref="DirectedALGraph{TVertex}"/>.
/// </summary>
/// <param name="vertex">The vertex to add.</param>
/// <returns>Returns true if the edge was added successfully; otherwise false. Also returns false if the vertex already exists.</returns>
public bool AddVertex(TVertex vertex)
{
if (adjacencyList.ContainsKey(vertex)) return false;
adjacencyList.Add(vertex, new HashSet<TVertex>());
VerticesCount++;
return true;
}
/// <summary>
/// Adds the specified collection of vertices to the <see cref="DirectedALGraph{TVertex}"/>. If some of the vertices are already in the graph exception is not thrown.
/// </summary>
/// <param name="vertices">Adds the <see cref="IEnumerable{T}"/> of vertices to the graph.</param>
public void AddVertices(IEnumerable<TVertex> vertices)
{
foreach (var vertex in vertices)
{
AddVertex(vertex);
}
}
/// <summary>
/// Returns the incoming edges of the given vertex.
/// </summary>
/// <param name="vertex">The vertex whose incoming edges are returned.</param>
/// <returns>Returns a <see cref="IEnumerable{T}"/> of <see cref="UnweightedEdge{TVertex}"/> of all incoming edges of the given vertex.</returns>
public IEnumerable<UnweightedEdge<TVertex>> IncomingEdges(TVertex vertex)
{
if (!adjacencyList.ContainsKey(vertex)) throw new KeyNotFoundException("Vertex does not belong to the graph!");
var adjacent = new List<TVertex>();
adjacent.AddRange(adjacencyList
.Where(x => x.Value.Contains(vertex))
.Select(x => x.Key));
if (adjacent.Count > 0)
{
for (int i = 0; i < adjacent.Count; i++)
{
yield return new UnweightedEdge<TVertex>(adjacent[i], vertex);
}
}
}
/// <summary>
/// Returns the outgoing edges of the given vertex.
/// </summary>
/// <param name="vertex">The vertex whose outgoing edges are returned.</param>
/// <returns>Returns a <see cref="IEnumerable{T}"/> of <see cref="UnweightedEdge{TVertex}"/> of all outgoing edges of the given vertex.</returns>
public IEnumerable<UnweightedEdge<TVertex>> OutgoingEdges(TVertex vertex)
{
if (!adjacencyList.ContainsKey(vertex)) throw new KeyNotFoundException("Vertex does not belong to the graph!");
var adjacent = adjacencyList[vertex].ToList();
if (adjacent.Count > 0)
{
for (int i = 0; i < adjacent.Count; i++)
{
yield return new UnweightedEdge<TVertex>(vertex, adjacent[i]);
}
}
}
/// <summary>
/// Returns the incoming edges of the given vertex sorted by their source vertex.
/// </summary>
/// <param name="vertex">The vertex whose incoming edges are returned.</param>
/// <returns>Returns a <see cref="IEnumerable{T}"/> of <see cref="UnweightedEdge{TVertex}"/> of all incoming edges of the given vertex.</returns>
public IEnumerable<UnweightedEdge<TVertex>> IncomingEdgesSorted(TVertex vertex)
{
if (!adjacencyList.ContainsKey(vertex)) throw new KeyNotFoundException("Vertex does not belong to the graph!");
var adjacent = new List<TVertex>();
adjacent.AddRange(adjacencyList
.Where(x => x.Value.Contains(vertex))
.Select(x => x.Key));
if (adjacent.Count > 0)
{
adjacent.QuickSort();
for (int i = 0; i < adjacent.Count; i++)
{
yield return new UnweightedEdge<TVertex>(adjacent[i], vertex);
}
}
}
/// <summary>
/// Returns the outgoing edges of the given vertex sorted by their destination vertex.
/// </summary>
/// <param name="vertex">The vertex whose outgoing edges are returned.</param>
/// <returns>Returns a <see cref="IEnumerable{T}"/> of <see cref="UnweightedEdge{TVertex}"/> of all outgoing edges of the given vertex.</returns>
public IEnumerable<UnweightedEdge<TVertex>> OutgoingEdgesSorted(TVertex vertex)
{
if (!adjacencyList.ContainsKey(vertex)) throw new KeyNotFoundException("Vertex does not belong to the graph!");
var adjacent = adjacencyList[vertex].ToList();
if (adjacent.Count > 0)
{
adjacent.QuickSort();
for (int i = 0; i < adjacent.Count; i++)
{
yield return new UnweightedEdge<TVertex>(vertex, adjacent[i]);
}
}
}
/// <summary>
/// Determines whether the edge is presented in the <see cref="DirectedALGraph{TVertex}"/>.
/// </summary>
/// <param name="source">The source vertex of the edge.</param>
/// <param name="destination">The destination vertex of the edge.</param>
/// <returns>Returns true if the edge is presented in the <see cref="DirectedALGraph{TVertex}"/>; false otherwise.</returns>
public bool ContainsEdge(TVertex source, TVertex destination)
{
if (!adjacencyList.ContainsKey(source)) return false;
return adjacencyList[source].Contains(destination);
}
/// <summary>
/// Determines whether the vertex is presented in the <see cref="DirectedALGraph{TVertex}"/>.
/// </summary>
/// <param name="vertex">The vertex to see if presented in the <see cref="DirectedALGraph{TVertex}"/>.</param>
/// <returns>Returns true if the vertex is presented in the <see cref="DirectedALGraph{TVertex}"/>; false otherwise.</returns>
public bool ContainsVertex(TVertex vertex)
{
return adjacencyList.ContainsKey(vertex);
}
/// <summary>
/// Removes the edge defined by the given vertices from the <see cref="DirectedALGraph{TVertex}"/>.
/// </summary>
/// <param name="source">The source vertex of the edge.</param>
/// <param name="destination">The destination vertex of the edge.</param>
/// <returns>Returns true if the edge was removed successfully; otherwise false. Also returns false if the vertices are not present in this graph or the edge does not exist.</returns>
public bool RemoveEdge(TVertex source, TVertex destination)
{
if (!adjacencyList.ContainsKey(source)) return false;
if (!adjacencyList[source].Contains(destination)) return false;
adjacencyList[source].Remove(destination);
EdgesCount--;
return true;
}
/// <summary>
/// Removes the given vertex from the <see cref="DirectedALGraph{TVertex}"/>.
/// </summary>
/// <param name="vertex">The vertex to remove.</param>
/// <returns>Returns true if the vertex was removed successfully; otherwise false. Also returns false if the vertex does not exist.</returns>
public bool RemoveVertex(TVertex vertex)
{
if (!adjacencyList.ContainsKey(vertex)) return false;
// Remove incoming edges
foreach (var kvp in adjacencyList)
{
if (kvp.Value.Remove(vertex))
EdgesCount--;
}
// Remove vertex
EdgesCount -= adjacencyList[vertex].Count;
adjacencyList.Remove(vertex);
VerticesCount--;
return true;
}
/// <summary>
/// Returns the degree of the given vertex presented in the <see cref="DirectedALGraph{TVertex}"/>.
/// </summary>
/// <param name="vertex">The vertex to calculate its degeree.</param>
/// <returns>Returns the degree of the given vertex.</returns>
public int Degree(TVertex vertex)
{
if (!ContainsVertex(vertex)) throw new KeyNotFoundException("Vertex does not belong to the graph!");
// outgoing edges
int degree = adjacencyList[vertex].Count;
// incoming edges
foreach (var kvp in adjacencyList)
{
if (kvp.Value.Contains(vertex))
degree++;
}
return degree;
}
/// <summary>
/// Removes all edges and vertices from the <see cref="DirectedALGraph{TVertex}"/>.
/// </summary>
public void Clear()
{
adjacencyList.Clear();
EdgesCount = 0;
VerticesCount = 0;
}
/// <summary>
/// Breadth-first search of the <see cref="DirectedALGraph{TVertex}"/> with sorted levels. Returns <see cref="IEnumerable{T}"/> of the vertices.
/// </summary>
/// <param name="vertex">The vertex from which the breadth-first search starts.</param>
/// <returns>Returns <see cref="IEnumerable{T}"/> of the vertices.</returns>
public IEnumerable<TVertex> BreadthFirstSearch(TVertex vertex)
{
if (!adjacencyList.ContainsKey(vertex)) throw new KeyNotFoundException("Vertex does not belong to the graph!");
var queue = new Queue<TVertex>(VerticesCount);
var visited = new HashSet<TVertex>();
TVertex[] sortedLevel = new TVertex[VerticesCount];
queue.Enqueue(vertex);
visited.Add(vertex);
while (queue.Count > 0)
{
TVertex curVertex = queue.Dequeue();
yield return curVertex;
int sCount = 0;
foreach (var adjacentVertex in adjacencyList[curVertex])
{
if (!visited.Contains(adjacentVertex))
{
sortedLevel[sCount++] = adjacentVertex;
}
}
if (sCount > 0)
{
sortedLevel.QuickSort(0, sCount, null);
for (int i = 0; i < sCount; i++)
{
queue.Enqueue(sortedLevel[i]);
visited.Add(sortedLevel[i]);
}
}
}
}
/// <summary>
/// Breadth-first search of the <see cref="DirectedALGraph{TVertex}"/> with sorted levels. Returns <see cref="IEnumerable{T}"/> of <see cref="UnweightedEdge{TVertex}"/> representing the edges of the graph.
/// </summary>
/// <param name="vertex">The vertex from which the breadth-first search starts.</param>
/// <returns>.Returns <see cref="IEnumerable{T}"/> of <see cref="UnweightedEdge{TVertex}"/> representing the edges of the graph.</returns>
public IEnumerable<UnweightedEdge<TVertex>> BreadthFirstSearchEdges(TVertex vertex)
{
if (!adjacencyList.ContainsKey(vertex)) throw new KeyNotFoundException("Vertex does not belong to the graph!");
var queue = new Queue<TVertex>(VerticesCount);
var visited = new HashSet<TVertex>();
TVertex[] sortedLevel = new TVertex[VerticesCount];
queue.Enqueue(vertex);
visited.Add(vertex);
while (queue.Count > 0)
{
TVertex curVertex = queue.Dequeue();
int sCount = 0;
foreach (var adjacentVertex in adjacencyList[curVertex])
{
if (!visited.Contains(adjacentVertex))
{
sortedLevel[sCount++] = adjacentVertex;
}
}
if (sCount > 0)
{
sortedLevel.QuickSort(0, sCount, null);
for (int i = 0; i < sCount; i++)
{
queue.Enqueue(sortedLevel[i]);
visited.Add(sortedLevel[i]);
yield return new UnweightedEdge<TVertex>(curVertex, sortedLevel[i]);
}
}
}
}
/// <summary>
/// Depth-first search of the <see cref="DirectedALGraph{TVertex}"/> with sorted levels. Returns <see cref="IEnumerable{T}"/> of the vertices.
/// </summary>
/// <param name="vertex">The vertex from which the depth-first search starts.</param>
/// <returns>Returns <see cref="IEnumerable{T}"/> of the vertices.</returns>
public IEnumerable<TVertex> DepthFirstSearch(TVertex vertex)
{
if (!adjacencyList.ContainsKey(vertex)) throw new KeyNotFoundException("Vertex does not belong to the graph!");
var stack = new Stack<TVertex>(VerticesCount);
var visited = new HashSet<TVertex>();
TVertex[] sortedLevel = new TVertex[VerticesCount];
stack.Push(vertex);
while (stack.Count > 0)
{
TVertex curVertex = stack.Pop();
if (!visited.Contains(curVertex))
{
yield return curVertex;
visited.Add(curVertex);
int sCount = 0;
foreach (var adjacentVertex in adjacencyList[curVertex])
{
if (!visited.Contains(adjacentVertex))
{
sortedLevel[sCount++] = adjacentVertex;
}
}
if (sCount > 0)
{
sortedLevel.QuickSortDescending(0, sCount, null);// descending sort because we add them in stack
for (int i = 0; i < sCount; i++)
{
stack.Push(sortedLevel[i]);
}
}
}
}
}
/// <summary>
/// Depth-first search of the <see cref="DirectedALGraph{TVertex}"/> with sorted levels. Returns <see cref="IEnumerable{T}"/> of <see cref="UnweightedEdge{TVertex}"/> representing the edges of the graph.
/// </summary>
/// <param name="vertex">The vertex from which the depth-first search starts.</param>
/// <returns>.Returns <see cref="IEnumerable{T}"/> of <see cref="UnweightedEdge{TVertex}"/> representing the edges of the graph.</returns>
public IEnumerable<UnweightedEdge<TVertex>> DepthFirstSearchEdges(TVertex vertex)
{
if (!adjacencyList.ContainsKey(vertex)) throw new KeyNotFoundException("Vertex does not belong to the graph!");
var stackSource = new Stack<TVertex>(VerticesCount);
var stackDestination = new Stack<TVertex>(VerticesCount);
var visited = new HashSet<TVertex>();
TVertex[] sortedLevel = new TVertex[VerticesCount];
int sCount = 0;
// Add vertex neighbours to stack
foreach (var adjacentVertex in adjacencyList[vertex])
{
sortedLevel[sCount++] = adjacentVertex;
}
if (sCount > 0)
{
sortedLevel.QuickSortDescending(0, sCount, null);// descending sort beacause we add them in stack
for (int i = 0; i < sCount; i++)
{
stackSource.Push(vertex);
stackDestination.Push(sortedLevel[i]);
}
}
visited.Add(vertex);
while (stackDestination.Count > 0)
{
TVertex curSourceVertex = stackSource.Pop();
TVertex curDestinationVertex = stackDestination.Pop();
//visited.Add(curVertex);
if (!visited.Contains(curDestinationVertex))
{
yield return new UnweightedEdge<TVertex>(curSourceVertex, curDestinationVertex);
visited.Add(curDestinationVertex);
sCount = 0;
foreach (var adjacentVertex in adjacencyList[curDestinationVertex])
{
if (!visited.Contains(adjacentVertex))
{
sortedLevel[sCount++] = adjacentVertex;
}
}
if (sCount > 0)
{
sortedLevel.QuickSortDescending(0, sCount, null);// descending sort beacause we add them in stack
for (int i = 0; i < sCount; i++)
{
stackSource.Push(curDestinationVertex);
stackDestination.Push(sortedLevel[i]);
}
}
}
}
}
IEnumerable<IEdge<TVertex>> IGraph<TVertex>.Edges { get { return Edges; } }
IEnumerable<IEdge<TVertex>> IGraph<TVertex>.IncomingEdges(TVertex vertex)
{
return IncomingEdges(vertex);
}
IEnumerable<IEdge<TVertex>> IGraph<TVertex>.OutgoingEdges(TVertex vertex)
{
return OutgoingEdges(vertex);
}
IEnumerable<IEdge<TVertex>> IGraph<TVertex>.IncomingEdgesSorted(TVertex vertex)
{
return IncomingEdgesSorted(vertex);
}
IEnumerable<IEdge<TVertex>> IGraph<TVertex>.OutgoingEdgesSorted(TVertex vertex)
{
return OutgoingEdgesSorted(vertex);
}
IEnumerable<IEdge<TVertex>> IGraph<TVertex>.BreadthFirstSearchEdges(TVertex vertex)
{
return BreadthFirstSearchEdges(vertex);
}
IEnumerable<IEdge<TVertex>> IGraph<TVertex>.DepthFirstSearchEdges(TVertex vertex)
{
return DepthFirstSearchEdges(vertex);
}
}
}