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pip3 install bblfsh fails on macOS Mojave #148
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I haven't yet attempted to reproduce this, but it looks as if you may not have a complete C++ compiler installation. Since you are on macOS, you may need to install XCode. What do you get if you run this? $ xcodebuild -version If it cannot find $ softwareupdate --install Xcode # to install XCode or $ sudo xcode-select -s /Applications/Xcode.app/Contents/Developer to activate the installed version. If none of that helps, please let us know, and we can dig further. |
I do have the XCode toolchain installed. |
Thanks for checking. I have a couple theories about what may be going on here, which I'll have to investigate in more detail. |
I suspected we might not be setting Here's my setup, from as clean an install as I was able to manage:
But in this setup, Obviously it did for you, but I'm having difficulty isolating what's different between our systems, other than that I got the latest Mojave update (which I think is unlikely to cause any issues). |
I no longer need to use |
I'm curious to know: Did you wind up using a different client, or something else entirely? |
@creachadair Does #157 fix this? |
Yes, I believe so—I was able to |
OK, closing. |
Environment
This may be a compiler version issue on my end, but I figured it was worth reporting until I had time to dig into it further.
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